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0
votes
Fixed

[iOS] Unity Remote doesn't work with new iOS devices. Shows "Unknown:.."...

Mobile

-

Dec 20, 2018

-

Version: 2019.1.0a12

Reproduction steps: 1. Create a new project. 2. Connect an iOS device via cable. 3. Go to Edit > Project Setting. 4. Click on the D... Read more

0
votes
Duplicate

[Android] App crashes or gets stuck with a black screen on launch when H...

Mobile

-

Dec 17, 2018

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Version: 2018.3.0f2

How to reproduce: 1. Open attached Unity project "Testisysteemi" 2. Build on device --app crashes or gets stuck with a black screen ... Read more

1
votes
Active

[GLES3] GPU instancing gives artifacts on PowerVR Rogue G6200 GPU

Mobile

-

Dec 04, 2018

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Version: 2019.1.0a9

To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to GLES3; 3. Build and run on mobile devices with Powe... Read more

0
votes
Fixed

[Vulkan] Artifacts on Xiaomi Mi Max with Mip Maps generated

Mobile

-

Dec 04, 2018

-

Version: 2019.1.0a9

To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to Vulkan; 3. Disable "Generate Mip Maps" in the "rings... Read more

0
votes
Fixed

[iOS] Framework Search Paths are overriden using Append

Mobile

-

Jun 10, 2015

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Version: 5.1.0f3

Reproduction steps: 1. Create a new Unity project. 2. Create and open the iOS Xcode project. 3. Go to the Xcode Build Settings (Un... Read more

0
votes
Active

[Android] AndroidJavaRunnable causes player to timeout/hang when quitting

Mobile

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Dec 27, 2018

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Version: 2017.4.17f1

Steps to reproduce: 1. Open attached project 2. Build & run on android device (development player) 3. Start profiling with Android S... Read more

0
votes
Fixed

[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...

Mobile

-

Dec 08, 2018

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Version: 2018.1.1f1

Reproduction steps: 1. Open the attached project. 2. Build and run it to AR supporting iOS 11+ device. 3. Wait for the scene to loa... Read more

0
votes
Fixed

[LWRP] Cyan level is too high in the LWRP template scene when using Gamm...

Mobile

-

Dec 04, 2018

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Version: 2019.1.0a9

To reproduce: 1. Create a new project with LWRP template (for 2019.1 version use Unity hub) 2. Open SampleScene 3. Switch color spa... Read more

0
votes
By Design

[Android] Manifest does not correctly reflect the OpenGL version require...

Mobile

-

Dec 17, 2018

-

Version: 2018.3.0f2

Steps to reproduce: 1. Open user attached project 2. Check the player settings and observe that Graphics API is set to OpenGLES3 3. ... Read more

1
votes
Fixed

[Android] Crash with "GSL MEM ERROR: kgsl_sharedmem_alloc ioctl failed" ...

Mobile

-

Dec 19, 2018

-

Version: 2018.3.0f2

Steps to reproduce: 1. Open user attached project 2. Make a development build and run it on Android device 3. If the game starts con... Read more

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