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0
votes
Won't Fix

[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...

Mobile

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May 15, 2019

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Version/s: 2018.4, 2019.1, 2019.1.0f2, 2019.2, 2019.3

Repro steps: 1. Open attached project 2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively 3. Press t... Read more

0
votes
Fixed

[Android] "Unity-ARCore: Failed to register lifecycle provider, Input su...

Mobile

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Jun 10, 2019

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Version/s: 2018.4, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open attached project 2. Make sure "Build App Bundle (Google Play)" is enabled 3. Build and Run on Android 4. Check ... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
By Design

[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...

Mobile

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

How to reproduce: 1. Create a new project 2. Add 3D Object to the scene 3. Add ‘VideoPlayer’ component to the object 4. Set "Source"... Read more

1
votes
Fixed

[Android] "Input.compensateSensors = true" does not work in Android Port...

Mobile

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Sep 22, 2019

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Version/s: 2019.2, 2019.3.0b4

To reproduce: 1. Open attached project 2. Build and run to android device 3. Make phone portrait and tilt the phone up and down Act... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

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Aug 13, 2019

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Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Make sure that Graphics API is set to OpenGles3 4. Build and run to android device Actua... Read more

2
votes
Fixed

[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...

Mobile

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Jan 10, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Repro steps: 1. Open attached project 2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libun... Read more

0
votes
Won't Fix

[Android] Screen.width and Screen.height don't update at the same time a...

Mobile

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Mar 13, 2018

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Version/s: 2017.3.1p1, 2018.4.8f1, 2019.2.1f1, 2019.3.0a6, 2020.1.0a1

Steps to reproduce: 1. Open attached project "AndroidOrientationSwitch.zip" 2. Build for device and run 3. When you change orientati... Read more

1
votes
Fixed

[Mobile] TouchScreenKeyboardType is missing DecimalPad

Mobile

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open Unity and create a New Project 2. Set Platform to iOS or Android 3. Create a new Script 4. Try to add TouchSc... Read more

2
votes
Fixed

[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user-supplied project ("AceTension.zip"). 2. In the build settings select only in -> "Scenes In Build" -... Read more

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