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[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project. 2.Build and run on Android device. 3.Open pro... Read more
[Android]Input.gyro.attitude returns zero values when tested with Moto G...
How to reproduce: 1. Download the attached project 2. Build and run on Motorola Moto G4 3. Move device and check logcat for returned... Read more
Crash when loading assets in AssetBundle with LoadAssetAsync on some An...
How to reproduce with sample: 1. Open the project, which is uploaded to google drive 2. Build and run on Android device 3. Click on ... Read more
[iOS] [3DTouch] touch is executed with a delay on screen edges
Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featu... Read more
[Android] Gradle build fails with AndroidX libraries
Steps to reproduce: 1. Open user attached project 2. Make an Android build 3. Observe that build fails with: java.lang.RuntimeExcept... Read more
[Android] Project with IAP plugin fails to build with Gradle (release mo...
Reproduction steps: 1) Open user's attached project 2) Go to PlayerSetting and set up keystore (this is due to case 913164 bug) 3) M... Read more
[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...
Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more
[Android] Resources and scene doesn't load when using split application ...
How to reproduce: 1. Open the attached project "LoadingBug.zip" 2. Make sure that Split Application binary is enabled in player sett... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce: 1. Open user provided project 2. Build to device 3. Inspect splash screen (Splash screen only shown for a split se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed