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Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more
Reproduction steps: 1. Open the attached project. 2. Build it to iOS 11 device. 3. Click Start Recording. 4. Wait a minute. 5. Click... Read more
Steps to reproduce: 1. Delete ',gradle' folder from %USERPROFILE% folder 2. Create a new project 3. Attempt to build an apk Reprodu... Read more
How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Play the game, use skills by pressing any of th... Read more
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project. 2.Build and run on Android device. 3.Open pro... Read more
How to reproduce: 1. Download the attached project 2. Build and run on Motorola Moto G4 3. Move device and check logcat for returned... Read more
How to reproduce with sample: 1. Open the project, which is uploaded to google drive 2. Build and run on Android device 3. Click on ... Read more
Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featu... Read more
Reproduction steps: 1) Open user's attached project 2) Go to PlayerSetting and set up keystore (this is due to case 913164 bug) 3) M... Read more
Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [OSX][Settings] When using only the new ISX as Input Handling, mouse position and scroll are still detected by the old system.
- [Scripting] Input Action fails to re-enable after disabled.
- [MacOS] "Bloom" does not work in Standalone Build
- Mesh.CombineMeshes result has different normals if the original mesh has tweaked normals and scale
- [Hub] In licence error screen https://unity3d.com/unity/err/license redirects to not found website