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[Android] 'Platform does not support compute shaders' errors thrown in P...
Repro steps: 1. Open attached project 2. Switch platform to Android 3. Enter Play Mode and observe the Play Mode and the Console A... Read more
[Android] "EventSystems.StandaloneInputModule.ProcessTouchEvents" messag...
Reproduction steps: 1. Open "1209550" project 2. Build & Run for Android 3. Press any UI Button 4. Check the Logcat Expected Result... Read more
[Android] UI overlaps throughout the screen on devices with Snapdragon S...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the display of the device Actual: UI is overlapping t... Read more
[Android] Minimum API Level and Target API Level lists are empty when th...
Steps to reproduce: 1. Download a new version with Android support 2. Upon launching this version, disconnect the Internet 3. Create... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps: 1. Open attached project 2. If building to an android device remove the Oculus XR Plugin package 3. Build and Run on An... Read more
[Android][IL2CPP] App crashes during shutdown when starting a Java threa...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the only button on the screen Actual: After a few secon... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps: 1. Open the user-submitted project 2. Export the project as a native Android application 3. Open the project in ... Read more
Android crash when turning Android Minify to Proguard
Steps to reproduce: 1. Open User-supplied project with Android platform 2. In Project Settings -> Player -> Publishing Settings -> M... Read more
Xcode linker emits "Ignoring invalid debug info" warnings when archiving...
How to reproduce: 1. Open the attached "1233645" Unity project 2. Build the "SampleScene" Scene for iOS 3. Open the Xcode project, n... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects