Search Issue Tracker
Fixed in 2022.1.X
Votes
7
Found in
2018.4
2019.2.21f1
2019.4
2020.3
2021.1
2021.2
Issue ID
1233645
Regression
No
Xcode linker emits "Ignoring invalid debug info" warnings when archiving a Unity project
How to reproduce:
1. Open the attached "1233645" Unity project
2. Build the "SampleScene" Scene for iOS
3. Open the Xcode project, navigate to Product > Archive and observe the warnings in the Report tab
Expected result: the project is archived fast without a large amount of warnings
Actual result: many "Ignoring invalid debug info" warnings due to libiPhone-lib.a and libil2cpp.a are created
Reproducible with: 2018.4.33f1, 2019.4.25f1, 2020.3.6f1, 2021.1.4f1, 2021.2.0a14
Reproduced on: Xcode Version 11.4 (11E146), 12.3 (12C33)
Not reproducible on: Xcode Version 11.3.1 (11C505)
Notes:
1. The warnings are printed towards the end of the archiving process.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a9