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[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[MacOS] Pressing Save button in a pop-up window does nothing on MacOS Ca...
To reproduce: 1. Create a new project 2. In the top menu bar press Save As... 3. In the pop-up window press Save Expected: the scen... Read more
[Mono][MacOS] Cannot Distribute MacOS Builds - codesign errors on MonoBl...
To reproduce: 1. Download attached project "TestMacOSNotarization 2.zip" 2. Setup MacOS distribution certificate from the apple deve... Read more
"DllNotFoundException" is thrown in Console Window when entering the Pla...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Inspect the Console Window E... Read more
[Metal] Semaphore.WaitForSignal goes up to 300ms when zooming in on a pr...
Steps to reproduce: 1. Open attached "ZoomInBug.zip" project 2. Open "Workshop set" prefab and zoom into it Expected result: Editor... Read more
[Mobile]Extreme Editor Slowdown/Instability on Iris Pro GPU 1536 MB
How to reproduce: 1. Download the project from the link provided in the Edit section 2. Make sure that iOS or Android platform is se... Read more
[MacOS] Unity Editor requests permission to Receive Keystroke input when...
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Run any .app file Expected result: No pop-up appears... Read more
[OSX] Switching to windowed via scripting API fails when "Allow Fullscre...
When "Allow Fullscreen Switch" is NOT checked, if script API is used to change the Player from fullscreen to windowed mode, the Play... Read more
[MacOS] Standalone build contains .meta files inside native plugin bundles
How to reproduce: 1. Build the attached project for OSX standalone 2. Check the contents of Build.app/Contents/Plugins/AudioPluginDe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects