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Zooming Scene view with alt and right click is not cleared when releasin...
1. Create or open any Unity project 2. Hold alt, then hold right click in Scene view and move the mouse around to zoom in or out 3. ... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[IL2CPP][macOS] IL2CPP fails to link debug symbols when build name has s...
How to reproduce: 1. Create a new project 2. Go to File > Build Settings > Player Settings 3. Go to Other Settings > Configuration a... Read more
[OSX] Default Icon for Mac Standalone is distorted
Default Icon for Mac Standalone appears distorted in explorer. Steps to Repro: 1. Create a new project 2. Edit > Project Settings >... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce: 1. Open the "Mac_SceneView_Crash.zip" project 2. Wait till Unity crashes (a script is opening/closing scene view a... Read more
[Mac] [Metal] [Editor] Switching focus to other apps and editor corrupts...
Steps To Reproduce: 1. Launch Unity editor and create a new project 2. Make sure the Editor is using METAL ( can't repro with OpenG... Read more
[macOS] Editor tabs get hidden and are immovable to multiple desktops wh...
How to reproduce: 1. Create a new Unity project 2. Undock one of the Editor tabs 3. Make sure Unity is focused and Press F3 Expecte... Read more
[MAC] Mouse Delta values are generated after mouse click while the curso...
How to reproduce: 1. Open User's attached "bug-MouseDelta.zip" project 2. Enter the Play mode 3. Move cursor up and down for a bit 4... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more
[MacOS] Standalone build contains .meta files inside native plugin bundles
How to reproduce: 1. Build the attached project for OSX standalone 2. Check the contents of Build.app/Contents/Plugins/AudioPluginDe... Read more
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