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Game threads are paused when holding down the mouse cursor on minimize/m...
Reproduction steps: 1. Open the user's attached project 2. Build and run the RUNME scene 3. Observe the Golden value 4. Hold down th... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[OSX] Cannot interact with UI for one of game views, when using multiple...
To reproduce: 1. Open repro project 2. Play '1' scene 3. Try to move slider in both game view windows 4. Notice that in only one or ... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps: 1. Open the attached project; 2. Build the project for macOS; 3. Launch the built project. Actual results: the ... Read more
[MacOS/Linux] Updating EditorApplication.isPlaying focuses Editor
Reproduction steps: 1. Install the Rider code editor. 2. Create a new Unity project. 3. Go to "Unity > Preferences > External Tools"... Read more
Build process succeeds when building without Bluetooth Usage Description...
Behavior for Bluetooth Permissions should be the same as Camera Permissions - if you're using Camera methods and its Usage Descripti... Read more
[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...
How to reproduce: 1. Download and open project 'refreshRate.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Observe Console o... Read more
[MacOS] When creating a new asset Unity shows the rename box over all pr...
How to reproduce: 1. Open the "New Unity Project.zip" 2. Create a new script 3. Name the new script Actual result: The rename box a... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more
Game is runs in Fullscreen instead of Windowed mode when changing the bu...
How to reproduce in 2018.2, 2018.3: 1. Open new empty project 2. File>Build Settings...>Player Settings 3. Set Fullscreen mode to Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow