Search Issue Tracker
Won't Fix
Votes
5
Found in
2018.4
2019.4
2020.2.6f1
2020.3
2021.1
2021.2
Issue ID
1321618
Regression
No
Game threads are paused when holding down the mouse cursor on minimize/maximize/exit buttons
Reproduction steps:
1. Open the user's attached project
2. Build and run the RUNME scene
3. Observe the Golden value
4. Hold down the mouse cursor on minimize button
5. Observe the Golden value
Expected result: Golden value changes
Actual result: Golden value does not change
Reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.3.1f1, 2021.1.0f1, 2021.2.0a10
Notes:
1. Reproducible on Windows in the Editor and build
2. Reproducible on macOS in the Editor, also when hovering over the green resize button (after a prompt is shown)
3. Not reproducible on macOS build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (2021.2.X):
This is a limitation of the operating system