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1
votes
Fixed

[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...

iOS

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Aug 13, 2019

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Version/s: 2018.2.0b1

To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin. 2. Export and Xcode project and... Read more

4
votes
Fixed

[iOS] Social.localUser.ID returns GameCenterUsersID instead of the new G...

iOS

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Aug 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Apple at WWDC 2019 announced that they will replace PlayerID with two new identifiers - TeamPlayerID and GamePlayerID https://develo... Read more

0
votes
Fixed

[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...

iOS

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Aug 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity 2. Build for iOS Expected result: Unity Editor succe... Read more

0
votes
Active

[iOS] Sound becomes muted after quickly swapping to voice dictation and ...

iOS

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device 3. Press "Play" button 4. In order showed below... Read more

0
votes
Fixed

[iOS] Camera.ScreenToWorldPoint throws an Exception with a large value a...

iOS

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.1.0a1, 2018.2.0a1

To reproduce: 1. Download attached "ScreenToWorldPointBug-repro.zip" project and open in Unity 2. Open "Test" scene 3. Build for iO... Read more

0
votes
Active

[iOS] tex2Dlod produces Glitches when using a Texture with Anisotropic F...

iOS

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Aug 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

In the Customer project, a Shader is used to offset the vertices based on the value in a Texture. With Anisotropic Filtering enabled... Read more

0
votes
Won't Fix

[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...

iOS

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Aug 29, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. D... Read more

0
votes
Fixed

[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...

iOS

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached Particle iOS Test.zip project 2. Open the Sample Scene 3. Build for iOS and deploy the Xcode ... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][OpenGLES2]Reduced precision in shader floats ...

iOS

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Sep 06, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached ShaderPrecision.zip project 2. Open the "MainScene" in the Assets folder 3. Make sure that O... Read more

3
votes
Fixed

[iOS]Autocorrect is not shown when typing

iOS

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Sep 09, 2019

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Version/s: 2019.2.0b10, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached AutocorrectTest.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3... Read more

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