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[iOS] 'illegal export list found. Please rebuild your static library' er...
To Reproduce: 1. Build any app with trunk. 2. Archive it in Xcode. 3. Observe that it fails in linking with: ld: illegal export li... Read more
[iOS] WWW doesn't work with a link that redirects to another link on iOS
Steps to reproduce: 1. Open attached project (redirectLinkTest.zip) 2. Build for iOS 3. Build the Xcode project and run on iOS devi... Read more
[iOS] OnApplicationPause is called multiple times when closing an iPad S...
Steps to reproduce: 1. Open attached project (New Unity Project.zip) 2. Switch to iOS and make a build 3. Deploy the build to an iP... Read more
[iOS] “ConnectionError : Malformed URL“ error appears when instantiating...
How to reproduce: 1. Build And Run the “AddressablesMalformedUrl.zip” project 2. Press the “INSTANTIATE ADDRESSABLES” button and o... Read more
[iOS] UnityWebRequest.Post calls fail on iOS
Steps to reproduce: 1) Open the latest attached project. 2) Open 'test' scene, build and deploy to a device. 3) Press the 'Send GET ... Read more
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps: 1. Open the attached project. 2. Switch to an iOS platform. 3. Build and run it on an iOS device. Actual behavi... Read more
[iOS][Mono2x] Build fails with 'UnityException: Failed assemblies stripp...
Steps to reproduce: 1. Open attached project 2. Make sure that Scripting Backend is set to 'Mono2x' and stripping level to 'Use mic... Read more
[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5
To Reproduce: 1. Build the attached project for GLES2 (tested on iOS) 2. Observe that after the app is launched you'll get these er... Read more
Texture uploading is broken on various iOS device generations
Texture uploading is broken on various iOS device generations 1. What happened I create a Texture2D on the fly, do some color mat... Read more
[iOS]Crash in UnityGFXDeviceWorker on startup
1. Build and run the attached project on iOS or tvOS (scene "FixedScene For54"). 2. Observe that the app crashes on startup with bac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file