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[iOS] 'illegal export list found. Please rebuild your static library' er...
To Reproduce: 1. Build any app with trunk.2. Archive it in Xcode.3. Observe that it fails in linking with: ld: illegal export list f... Read more
Inconsistent ID values between Signing Team ID and iOS/tvOS Profile ID i...
Steps to reproduce: Create a new Universal 2D project Go to "Unity" -> Settings" Select the "External Tools" item Observe how ID ... Read more
[iOS] OnApplicationPause is called multiple times when closing an iPad S...
Steps to reproduce: 1. Open attached project (New Unity Project.zip)2. Switch to iOS and make a build3. Deploy the build to an iPad ... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps:1. Open the attached "Input.zip" project2. In File > Build Settings make sure that the "SampleScene" Scene is ... Read more
[iOS] UnityWebRequest.Post calls fail on iOS
Steps to reproduce:1) Open the latest attached project.2) Open 'test' scene, build and deploy to a device.3) Press the 'Send GET Req... Read more
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps:1. Open the attached project.2. Switch to an iOS platform.3. Build and run it on an iOS device. Actual behavior:-... Read more
[iOS][Mono2x] Build fails with 'UnityException: Failed assemblies stripp...
Steps to reproduce: 1. Open attached project2. Make sure that Scripting Backend is set to 'Mono2x' and stripping level to 'Use micro... Read more
[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5
To Reproduce: 1. Build the attached project for GLES2 (tested on iOS)2. Observe that after the app is launched you'll get these erro... Read more
Texture uploading is broken on various iOS device generations
Texture uploading is broken on various iOS device generations 1. What happened I create a Texture2D on the fly, do some color maths ... Read more
[iOS]"The destination host has an erroneous SSL certificate" error is th...
Reproduction steps:1. Create cert.pem and key.pem files2. Host a web server with the created certificates3. Install the generated ce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS