Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b5
Issue ID
767676
Regression
Yes
[iOS]Crash in UnityGFXDeviceWorker on startup
1. Build and run the attached project on iOS or tvOS (scene "FixedScene For54").
2. Observe that the app crashes on startup with backtrace below.
Only reproducible with Metal (not GLES2), also reproducible when running metal with '-force-gfx-direct' (without MT)
Same crash with a completely empty scene (just a camera)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment