Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0b7
Issue ID
878677
Regression
Yes
[iOS][Mono2x] Build fails with 'UnityException: Failed assemblies stripper' when building with 'Use micro mscorlib' stripping
Steps to reproduce:
1. Open attached project
2. Make sure that Scripting Backend is set to 'Mono2x' and stripping level to 'Use micro mscorlib'
3. Try to build for iOS
4. Build will fail with a bunch of cross compilation errors for various DLLs and 'UnityException: Failed assemblies stripper'.
Notes:
Doesn't reproduce on IL2CPP or any other stripping levels.
Tried building for Android with same scripting and stripping settings - build completes successfully.
Does not reproduce with: 5.6.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
- Incorrect warning icon and wrong message displayed in HDRP Decal Projector
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
Add comment