Search Issue Tracker
Huge performance loss in animation window while rotating model in (Inspe...
Steps to reproduce:1. Download and open project2. Open Profiler if not opened (ctr+7)3. Click on model "Arissa.fbx" in project windo... Read more
Clicking on "3D Sound Settings" text does not expand in inspector
How to reproduce:1. Create a new project2. Add an empty GameObject to the scene and add an Audio Source component3. Click on the "3D... Read more
World space canvas are visible in the material inspector
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. In project tab, select "New Material" and notice that canvas are... Read more
[Inspector] Moving camera via inspector variables spikes calls in Inspec...
Moving a camera via inspector transform position variables spikes calls (up to 130k) on Enumerator.MoveNext in InspectorWindow.DrawE... Read more
Blinking inspector component after folding other component field
Steps to reproduce:1. Open the attached project and open "RainbowOverlayTest" scene2. In the hierarchy select Canvas > Image3. Ex... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce:1. Open attached project "871421.zip"2. Open "test" scene3. Select "Cube" gameObject in the Hierarchy and look at... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more
Pressing right click on script with missing component does not show dial...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select "GameObject" in Hierarchy window.4. Right ... Read more
[Transform] Rotating an object with an out of center child changes the p...
Reproduction steps:1. Open the attached project 'Rotate'2. Open the available scene3. Rotate the objects 1-6 in the scene view and o... Read more
Unity crashes after pressing 'CTRL+Z' multiple times
Steps to reproduce:1. Open attached project.2. Open scene named "Level".3. Select all game objects in the "Hierarchy" window and dup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes