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Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce: 1. Create a new project 2. Click on any Scene object, go to Inspector -> Add Component 3. Type any text Expected... Read more
Object picker cannot be used to assign missing script when having missin...
To reproduce: 1. Open any project 2. Create a script and add it to GameObject 3. Close the project 4. Move the created script outsid... Read more
Additional metadata fields are revealed in Inspector window after switch...
Steps to reproduce: 1. Create a new project in 2019.2.0a4 2. Select scene 3. Change Inspector mode to Debug Results: Notice that ... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce: 1. Create a new project 2. Add into the scene 2 Cube GameObjects 3. Select all of the GameObjects in the Scene Vie... Read more
Reorderable array element selection is lost after undoing changes
How to reproduce: 1. Open the attached project 2. Select the "Cube" in the Scene Hierarchy 3. In its Inspector select and reorder t... Read more
Inspector multiselect decreases editor performance
Reproduction steps: 1. Open attached project "MultiSelect.zip" and scene "11. HBAO" 2. In Hierarchy window, search for "meshrenderer... Read more
UnityEngine.MinAttribute is not restricting the value of a variable when...
To reproduce: 1. Open attached project ("case_1183703.zip") 2. Open "Test" Game Object from Hierarchy 3. In the Inspector window try... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps: 1. Open the attached user's project "Bug Test.zip" 2. Open "test.unity" Scene 3. Select the "GameObject" in the ... Read more
Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce: 1. Open the attached "Empty Unity Project.zip" Project 2. Drag "TestObject" Prefab to the Scene 3. Press the "Add/... Read more
.NET 4.x Runtime Script Component can not be loaded when it has more tha...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PartialedNestedClasses.zip" 2. Open the "PartialNestedClasses.cs"... Read more
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