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Create "New Script" shortcut isn't automatically highlighted when text i...
How to reproduce:1. Create a new project2. Click on any Scene object, go to Inspector -> Add Component3. Type any text Expected r... Read more
Object picker cannot be used to assign missing script when having missin...
To reproduce:1. Open any project2. Create a script and add it to GameObject3. Close the project4. Move the created script outside th... Read more
Additional metadata fields are revealed in Inspector window after switch...
Steps to reproduce:1. Create a new project in 2019.2.0a42. Select scene3. Change Inspector mode to Debug Results: Notice that additi... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more
Reorderable array element selection is lost after undoing changes
How to reproduce:1. Open the attached project2. Select the "Cube" in the Scene Hierarchy3. In its Inspector select and reorder the "... Read more
Inspector multiselect decreases editor performance
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "11. HBAO"2. In Hierarchy window, search for "meshrenderer" ... Read more
UnityEngine.MinAttribute is not restricting the value of a variable when...
To reproduce:1. Open attached project ("case_1183703.zip")2. Open "Test" Game Object from Hierarchy3. In the Inspector window try to... Read more
Elements overlap one another in the Inspector window when using MinAttri...
Reproduction steps:1. Open the attached user's project "Bug Test.zip"2. Open "test.unity" Scene3. Select the "GameObject" in the Hie... Read more
Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce:1. Open the attached "Empty Unity Project.zip" Project2. Drag "TestObject" Prefab to the Scene3. Press the "Add/Rem... Read more
.NET 4.x Runtime Script Component can not be loaded when it has more tha...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PartialedNestedClasses.zip"2. Open the "PartialNestedClasses.cs"3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open