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9
votes
Duplicate

Input.inputString doesn't return string

Input

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Sep 09, 2015

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Version/s: 5.2.0f3

To reproduce: 1) Download and open project 2) Open and play Testscene 3) Press any keyboard button, the pressed key should be writt... Read more

0
votes
Postponed

Input.GetKeyDown(KeyCode.CapsLock) not being detected on Mac

Input

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Sep 17, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Add attached script to any object in scene 2. Press CapsLock button 3. Notice that Input.GetKeyDown(KeyCode.CapsLo... Read more

0
votes
By Design

Gyroscope.enabled doesn't enable/disable the Gyroscope

Input

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Sep 29, 2015

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Version/s: 5.2.1p1

Gyroscope.enabled doesn't enable/disable the Gyroscope. I can only set the Gyroscope state if I change it on Awake function. Read more

1
votes
Postponed

[GameView] Input works properly only on one of multiple GameView

Input

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Oct 12, 2015

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Version/s: 5.2.1p3

Repro steps: 1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views 2) Attac... Read more

0
votes
Postponed

Input.GetButton returns false on level change, when button is still held...

Input

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Oct 25, 2015

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Version/s: 5.2.2p1

How to reproduce: 1. Open attached project (case 739214.zip) 2. Open scene Scenes/Main.unity - Scene contains a green Plane with a... Read more

3
votes
Duplicate
0
votes
Fixed

Input.touchSupported always returns false on Windows

Input

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Nov 05, 2015

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Version/s: 5.2.2f1

On the Windows standalone player, Input.touchSupported always returns false even if the system supports touch input. It seems this p... Read more

2
votes
Won't Fix

Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...

Input

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Oct 21, 2015

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Version/s: 5.2.1p4

Steps to reproduce: 1. Download and install "Sogou Pinyin" 2. In any Unity project create canvas and add input field to it 3. Play t... Read more

0
votes
Fixed
0
votes
By Design

[Mouse] Cursor disappears when locked though Cursor.visible is set to true

Input

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Dec 08, 2015

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Version/s: 5.3.0f4

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene 4. Click "L" keyboard button to lock the cursor Actua... Read more

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