Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
2
Found in
2020.2.0a16
2020.2.1f1
2021.1
2021.2
Issue ID
1303961
Regression
Yes
[Input System] MultiplayerEventSystem throws a warning when more than one MultiplayerEventSystem is active
Reproduction steps:
1. Open the attached "Multiplayer input" project
2. Open Assets/Scenes/SampleScene
3. Enter Play Mode
4. Observe the console window
Expected result: No warnings appear in the console window
Actual result: Warnings for having 2 Event Systems appear
Reproducible with: 2020.2.0a16, 2020.2.1f1, 2021.1.0b2, 2021.2.0a1
Not reproducible with: 2019.4.18f1, 2020.2.0a15
Can't test: 2018.4 (package version old)
Note:
- The MultiplayerEventSystems seem to work as expected, just the warnings are not expected
- Seems to be a regression in the EventSystem class, not the Input System package
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Button highlight state disabled when hovering cursor over smaller sized child UI objects
- The "Properties..." shortcut does not open the Focused Inspector window when the new GameObject is created
- Editor crashes when using WebCamTexture
- [URP] ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOWS' are always enabled in the Editor
- [Android] VideoPlayer doesn't play video when played on Android API 23 or lower device
Resolution Note (fix version 2021.1):
Fixed in 2021.2.0a5
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b8
Resolution Note (fix version 2020.2):
Fixed in 2020.2.6f1