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Fixed in 5.5.0



Found in


Issue ID




Input.GetKey(Keycode.LeftAlt) doesn't return true when left alt is pressed in editor



Steps to reproduce:
1. Open attached project
2. Create an empty gameObject in the Hierarchy
3. Attach "LeftAltBehavior" script to it
4. Enter play mode
5. Press left alt (alternatively press right alt)
- Input.GetKey(Keycode.LeftAlt) returns false when pressed

Regression introduced in 5.5.0a1

Reproduced with: 5.5.0a1, 5.5.0b4

Not reproducible with: 5.3.6f1, 5.4.1f1

Doesn't reproduce in standalones.

Comments (4)

  1. Simie

    Nov 03, 2016 14:00

    Still occurs in 5.5.0b10

  2. mcarriere

    Oct 31, 2016 21:04

    (And since we can't edit comments here, that occurred in both 5.5.0b8 and b9.)

  3. mcarriere

    Oct 31, 2016 21:03

    While tangentially related, we've received reports from our level designer that left alt isn't working sporadically for a MenuItem too.

  4. Seto

    Oct 29, 2016 05:26

    Still exists with 5.5.0b9

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