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Fixed in 5.5.0
Votes
3
Found in
5.5.0b4
Issue ID
834244
Regression
Yes
Input.GetKey(Keycode.LeftAlt) doesn't return true when left alt is pressed in editor
Steps to reproduce:
1. Open attached project
2. Create an empty gameObject in the Hierarchy
3. Attach "LeftAltBehavior" script to it
4. Enter play mode
5. Press left alt (alternatively press right alt)
- Input.GetKey(Keycode.LeftAlt) returns false when pressed
Regression introduced in 5.5.0a1
Reproduced with: 5.5.0a1, 5.5.0b4
Not reproducible with: 5.3.6f1, 5.4.1f1
Doesn't reproduce in standalones.
Comments (4)
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Simie
Nov 03, 2016 14:00
Still occurs in 5.5.0b10
mcarriere
Oct 31, 2016 21:04
(And since we can't edit comments here, that occurred in both 5.5.0b8 and b9.)
mcarriere
Oct 31, 2016 21:03
While tangentially related, we've received reports from our level designer that left alt isn't working sporadically for a MenuItem too.
Seto
Oct 29, 2016 05:26
Still exists with 5.5.0b9