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Color32 Picker Context Menu will always display in the left corner regar...
How to reproduce: 1. Open the attached project "ColorPickerMenu.zip" 2. Open SampleScene 3. Select GameObject in the Scene Hierarchy... Read more
The value of a float or double field becomes "0" when inputting "0/0" in...
How to reproduce: 1. Open the project "case_1257445-NaN" 2. Open the Scene "SampleScene" 3. Select the "GameObject" in the Hierarchy... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce: 1. Open the project from the attached file "1246110.zip" 2. In Hierarchy select the "Cube" GameObject 3. In the... Read more
Console window doesn't scroll down automatically when initial/first fram...
Reproduction steps: 1. Open attached project "ConsoleScroll.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe console Expe... Read more
Selecting a Color property and changing its color modifies the following...
How to reproduce: 1. Open the attached 'project-1238762.zip' project and load 'EasyMode' scene 2. In the Hierarchy window select 'Ob... Read more
Part of a clickable label's area becomes unclickable when using GUILayou...
How to reproduce: 1. Open the attached 'project-1244210.zip' project 2. Select the 'GameObject' in the Hierarchy window 3. In the In... Read more
[Tag][Layer] Tag and Layer manager does not validate when only empty spa...
Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce: 1) Create a ne... Read more
CustomEditor OnEnable() called every frame if enabled Object is selected...
Reproduction steps: 1. Create a new project 2. Import "MyCollider.cs" 3. Create a Prefab and attach the "MyCollider.cs" Script to it... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce: 1. Open the user's attached project("BugReportReorderableList.zip") 2. Open "BrokenEditorWindow.cs" 3. Notice GUIL... Read more
Vertical labels of the Layer Collision Matrix overlap with the rest of t...
How to reproduce: 1. Open the attached "1259361.zip" Unity project 2. Open the Project Settings > Physics window 3. Resize the windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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