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2
votes
Fixed

[IL2CPP] Standalone build fails with IL2CPP did not run properly excepti...

IL2CPP

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Feb 19, 2018

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Version/s: 2018.1.0b7

To reproduce: 1. Download and open attached "Problem.zip" project.2. Make sure Standalone scripting backend is set to IL2CPP.3. Buil... Read more

0
votes
Duplicate

[il2cpp] Standalone il2cpp build fails with errors

IL2CPP

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Feb 20, 2018

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Version/s: 2018.2.0a1

Steps to reproduce:1.Open the attached project2. Open the TestScene scene3. Build and Run4. Observe the error Actual results: Editor... Read more

1
votes
Fixed

WebGL Player freezes on startup when calling GetMonoManagerPtr

IL2CPP

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Feb 01, 2022

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Version/s: 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Build and run the project for WebGL (File -> Build Settings... -> Build... Read more

0
votes
Fixed

IL2CPP standalone build crashes when null is thrown in a try catch block

IL2CPP

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.14f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more

0
votes
Fixed

Unsafe Memory marshal fails on IL2CPP backend

IL2CPP

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Apr 15, 2019

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Version/s: 2018.3.0b5, 2018.3.5f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1146277_repro.zip and open "SampleScene" scene2. Build project for Standalone IL2CPP3. Launch player ... Read more

0
votes
Duplicate

[Android] Incorrect bit patterns are being printed when using IL2CPP in ...

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

To reproduce:1. Open attached project2. Make sure to build with IL2CPP3. Build and run to Android device4. Check logcat for the inco... Read more

0
votes
By Design

IL2CPP Building for Android gets stuck when LeapMotion is used

IL2CPP

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Jun 11, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip"2. Go to the Project Settings ->... Read more

0
votes
Duplicate

[IL2CPP] Player freezes when invoking OnDestroy

IL2CPP

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Mar 15, 2018

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Version/s: 2018.1.0b8

To reproduce:1. Open project attached by QA2. Build "_base" scene for iOS3. Run it on the device4. Hit the 1st button few times and ... Read more

1
votes
Fixed

Attempting to call method for which no ahead of time (AOT) code was gene...

IL2CPP

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Mar 14, 2018

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Version/s: 2018.1.0b9

Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more

0
votes
Fixed

[IL2CPP] [macOS] Equality checking with 'ReferenceEquals' and '==' is fa...

IL2CPP

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Jan 31, 2018

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Version/s: 2018.1.0b4

Reproduction steps:1. Open the attached project.2. Build the 'Test' scene as macOS Standalone using IL2CPP.3. Open the Build and wai... Read more