Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
1
Found in
2020.3
2020.3.25f1
2021.2
2022.1
2022.2
Issue ID
1399638
Regression
No
WebGL Player freezes on startup when calling GetMonoManagerPtr
How to reproduce:
1. Open the user's attached project
2. Build and run the project for WebGL (File -> Build Settings... -> Build and Run)
Expected result: the Player does not freeze on startup
Actual result: the Player freezes on startup, browser throws "RuntimeError: null function or function signature mismatch <...>"
Reproducible with: 2020.3.28f1, 2021.2.11f1, 2022.1.0b7, 2022.2.0a4
Could not test with: 2019.4.36f1 (project breaks after downgrading)
Comments (1)
-
amateurd
Feb 21, 2024 15:10
Still broken in latest 2022.3.20 LTS - any idea when it will be fixed?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Incorrect Behavior with SG and Scale in Update
- Memory leaks are caused when using MeshToSDFBaker.Dispose()
- [iOS][Android] Crash on 'EXC_BAD_ACCESS' when trying to create a Joint with script in build
- Particles are drawn upside down when using Camera.RenderToCubemap
- "Find References In Project" gives inaccurate results when Prefab Variant Parent default Object references are changed
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a9
Resolution Note (fix version 2022.1):
Fixed in 2022.1.4f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.5f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.36f1