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[UWP] Memory leak when creating BitmapDecoders using MemoryStreams
How to reproduce:1. Open the attached "Il2CppMemLeakSampleDesktop.zip" project2. Build the "SampleScene" Scene to UWP3. Open Visual ... Read more
[IL2CPP] Crash when closing the Player while an exception is thrown duri...
How to reproduce:1. Open the attached Project "il2cppTest.zip"2. Build and Run the Scene "SampleScene"3. In the Player, click the bu... Read more
[Mobile] Player Crash on scripting_invoke_profiler_begin when the built ...
How to reproduce:1. Open the attached “IN-110405.zip” Project2. Build and Run the “SampleScene” on a Mobile device3. Observe the Cra... Read more
Project fails to build with IL2CPP at TypeDbJsonGenerator
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\MessageBoardScene3. Make sure Backend is set to IL2CPP in Play... Read more
Newtonsoft Json doesn't correctly serialize classes inside the Packages ...
How to reproduce: Open the attached project "REMOVE-DATACONTRACT.zip" Build the project for UWP Expected results: "Dictionary Count:... Read more
[Android] [IL2CPP] Accessing a particle system's frameOverTime.curve whe...
Reproduction steps:1. Open the attached project "ReproProj"2. Build And Run the “/Assets/test.unity” Scene3. Tap the white button4. ... Read more
Build fails with cast error when building Linux Player
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build Settings…3. Select the Linux target4. Build the p... Read more
[IL2CPP] Build fails on x86 with C++ source code native plugins
Steps to reproduce:1. Download attached project2. Change architecture to x863. Build project Expected results: Build is successfulAc... Read more
[IL2CPP] Fails to generate generic method struct variant when calling it...
Steps to reproduce:1. Download "IL2CPP-Bug-GenericMethodRemoved.zip"2. Build "SampleScene" for Standalone (IL2CPP)3. Start player Re... Read more
[IL2CPP] Crash when accessing methods such as Type.IsAssignableFrom() fo...
Exceptions in il2cpp runtime library code when using Type.IsAssignableFrom() method for some specific types. To repro:1) Open attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings