Search Issue Tracker
Duplicate
Votes
0
Found in
2020.3
2020.3.1f1
2021.1
2021.2
Issue ID
1325042
Regression
No
[WebGL] Lego Microgame build fails when project is inside folder named המחשב שלי
Reproduction steps:
1. Create a new project using Lego Microgame inside the folder named "המחשב שלי"
-- OR
1. Open the attached project ("1325042R.zip")
2. Open Publish menu (Top bar menu -> Publish)
3. Build and Publish the project
Expected result: Project is built
Actual result: Project build fails
Reproducible with: 2020.3.9f1, 2021.1.8f1, 2021.2.0a17
Not reproducible with: 2018.4.34f1, 2019.4.26f1 (Lego microgame is available from 2020.3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building with ILCPP Scripting Backend and ARMv7 as the Target Architecture
- Textures turn black in Player when they are referenced by a script instance
- [Android] Virtual device crashes with "Scudo ERROR: invalid chunk state when deallocating address" error in Firebase Test Lab when Optimized Frame Pacing is enabled
- Particle System does not resume when its Culling Mode is set to "Pause" or "Pause and Catch-up," and particle position simulate in world space
- "Custom Render Queue" field cannot be set above "2000" when changing it in the Inspector window using Debug mode
This is a duplicate of issue #1355858