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[Hub] Installing 2019.3.0a8 fails with documentation module when using n...
Reproduction steps:1. Set system's region and locale to non-English2. Open Unity Hub3. Go to "Installations" window4. Install Unity ... Read more
Unity Hub does not change or doesn't visually indicate what Channel or v...
How to reproduce:1. Open Unity Hub2. Open Settings3. Select the Advanced tab4. Switch the channel from “Production” to “Beta”5. Clos... Read more
[Mac] Clicking "New" in the Launcher to create a new project takes way t...
Reproduction steps: 1. Open Unity2. Click "New"3. Create a New Project4. "File" -> "New Project..." Expected Result: Step 2 and 4... Read more
Unity fails creating or switching projects within the Editor if "Malware...
How to reproduce:1. Open Unity2. Go to File3. Create / open a project from editor Expected result: The current instance of Unity is ... Read more
[Hub] The full-screen button is disabled and unclickable
How to reproduce:1. Open Hub2. Try to maximize a window by clicking on the full-screen button Expected result: Window is resized to ... Read more
Packages fail to compile and show Package Manager because of missing .NE...
How to reproduce:1. Open a new project with 2018.2 version2. Open the same project with 2018.3.0f23. Try to open the Package Manager... Read more
Unity3D version number is not getting displayed in the Launcher while op...
Unity3D version number is not getting displayed in the Launcher while opening a new project Steps to Reproduce1. Create new project ... Read more
Unity Hub opens when pressing the Collab / Services / Asset Store button
How to reproduce:1. Open a new Unity project.2. Press the "Collab" button or Window > Asset Store Expected result: Opens collab t... Read more
[HUB] Unable to use HUB 1.6.1 on Windows when the internet is not connected
Unable to use HUB 1.6.1 on Windows when the internet is not connected Steps to Repro:1. Disconnect internet2. Launch HUB Actual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS