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[Hub] Installing 2019.3.0a8 fails with documentation module when using n...
Reproduction steps: 1. Set system's region and locale to non-English 2. Open Unity Hub 3. Go to "Installations" window 4. Install Un... Read more
Hub Installs menu is not disabled when no internet connection present
When disconnected from the internet the HUBs installer option is still enabled. The steps to install Unity, it's modules, build tool... Read more
Android platform yields Win32Exception and "JDK not found" errors when u...
How to reproduce: 1. On Linux, use the Unity Hub to download Editors with Android build support 2. Create a new empty project 3. Go ... Read more
Unity fails creating or switching projects within the Editor if "Malware...
How to reproduce: 1. Open Unity 2. Go to File 3. Create / open a project from editor Expected result: The current instance of Unity... Read more
[Hub] The full-screen button is disabled and unclickable
How to reproduce: 1. Open Hub 2. Try to maximize a window by clicking on the full-screen button Expected result: Window is resized ... Read more
Packages fail to compile and show Package Manager because of missing .NE...
How to reproduce: 1. Open a new project with 2018.2 version 2. Open the same project with 2018.3.0f2 3. Try to open the Package Mana... Read more
Unity3D version number is not getting displayed in the Launcher while op...
Unity3D version number is not getting displayed in the Launcher while opening a new project Steps to Reproduce 1. Create new projec... Read more
Unity Hub opens when pressing the Collab / Services / Asset Store button
How to reproduce: 1. Open a new Unity project. 2. Press the "Collab" button or Window > Asset Store Expected result: Opens collab t... Read more
[HUB] Unable to use HUB 1.6.1 on Windows when the internet is not connected
Unable to use HUB 1.6.1 on Windows when the internet is not connected Steps to Repro: 1. Disconnect internet 2. Launch HUB Actua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow