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HDRP Wizard doesn't fix default built-in materials
How to reproduce:1. Open or create any built-in RP project2. Add a 3D Cube to the scene3. Open package manager and install "High Def... Read more
[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...
Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more
Decal count causes assert when it goes over the max light limit
[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
Opening the Shader Graph throws an error when installing URP into the 3D...
How to reproduce:1. Create a new 3D Core project2. Install the Universal Render Pipeline Package3. Right-click in the Project window... Read more
[HDRP] Some HDRP sample scenes have black pixely artefacts around object...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Script... Read more
SRP Lens Flares with Occlusion enabled inconsistently shine through objects
How to reproduce:1. Download and open the attached project2. Open the "OutdoorsScene" scene3. Enter "Play" mode4. Observe the Game v... Read more
Shadow artifacts when Filtering Quality of Shadows under Lighting in HDR...
Reproduction steps:1. Open the user's attached project "tessTest.zip"2. Focus on "Plane", "Plane (1)", or "Plane (2)" in the Hierarc... Read more
Memory Leak error when no directional light is present in the Scene and ...
Reproduction steps:1. Open the attached “HDRPTestProject” project2. Open “OutdoorsScene” scene3. Enter the Play Mode Expected result... Read more
Black albedo when using Enlighten Realtime GI in HDRP Player
When using HDRP with Enlighten realtime GI the GI is black in the Player, but works in the Editor. Note: the repro requires the work... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it