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[HDRP]Template Light Map is corrupted on first launch before rebaking
To reproduce: 1. Create a new HDRP Template project 2. Observe the Concrete wall material in Sample Scene Expected: the UV maps are... Read more
[HDRP] Lens Flare, flares flipped for multiple elements with auto rotate...
Create a lens flare asset with multiple elements using rotation and notice the flares are flipped when selecting the auto rotate par... Read more
Setting Particle Emission Intensity to infinity makes the whole Scene Vi...
Reproduction steps: 1. Open the User's attached "2021.2-HDRP.zip" project 2. In the Hierarchy select the Cloner GameObject 3. In its... Read more
[HDRP] Switching to DXR breaks the Scene's Baked Lightmap data
How to reproduce: 1. Create a new HDRP project 2. Look at the Lightmap data (Window -> Rendering -> Lighting Data -> Open Preview) 3... Read more
Shaders imported from Blender break inside Unity
How to reproduce: 1. Open the user's attached project 2. Open the "Eye" Scene 3. Observe the "Eye1 Variant" GameObject and "EyeFromB... Read more
[HDRP] Some HDRP sample scenes have black pixely artefacts around object...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP] Errors are thrown when "Infinite" and "Under Water" options are s...
How to reproduce: 1. Open the user's attached "HDRP_2022-2_Testing" project 2. Select the "River" GameObject Expected result: No er... Read more
Shadow artifacts when Filtering Quality of Shadows under Lighting in HDR...
Reproduction steps: 1. Open the user's attached project "tessTest.zip" 2. Focus on "Plane", "Plane (1)", or "Plane (2)" in the Hiera... Read more
Camera rotation jerks in the High Definition RP template when frame rate...
Reproduction steps: 1. Create a project using the High Definition RP template 2. Press Play 3. Observe the camera rotation when movi... Read more
Black albedo when using Enlighten Realtime GI in HDRP Player
When using HDRP with Enlighten realtime GI the GI is black in the Player, but works in the Editor. Note: the repro requires the wor... Read more
All about bugs
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Latest issues
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