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Fixed in 2022.1.X

Votes

0

Found in

2020.3

2021.1

2021.1.9f1

2021.2

Issue ID

1340344

Regression

No

Camera rotation jerks in the High Definition RP template when frame rate fluctuates in Play Mode

HD RP

-

Reproduction steps:
1. Create a project using the High Definition RP template
2. Press Play
3. Observe the camera rotation when moving the mouse

Expected result: No noticeable camera rotation jerks, consistent mouse sensitivity
Actual result: Mouse sensitivity is frame rate dependant, thus the camera rotation jerks

Reproducible with: 2020.3.11f1, 2021.1.10f1, 2021.2.0a19
Not reproducible with: 2018.4.35f1, 2019.4.28f1 (different High Definition RP templates)

Note:
- A fix is to not multiply mouse input with delta time in Assets > SampleSceneAssets > Scripts > LookWithMouse.cs as the mouse input is already a delta value, it's the amount the mouse has moved this frame
- Without multiplication by delta time, mouse sensitivity acts as it should (like a mouse input scalar) and should be reduced from the current high default value of 100 to 2, for example

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a6

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