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[HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touch...
Im not certain if its a problem with the debug mode or the touchup volume itself. Repro:1) Open Spotlight Tunnel project apv branch ... Read more
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan Steps to repro: 1) Open attached project2) Make sure to set the shado... Read more
[HDRP] Error spam when assigning invalid custom material to a water comp...
If you assign an invalid custom material to a water component, the console will get sapmmed with errors similar to the following:{co... Read more
Getting "Draw call" logs in the console when opening new "3D Sample Scen...
To reproduce:1. Create a new "3D Sample Scene (HDRP)" template project2. Observe the console Expected: no errors or logs spamming in... Read more
Physics error thrown when renaming HDRP material
{{Error message: }}{{[Worker0] Destroying GameObjects immediately is not permitted during physics trigger/contact, animation event c... Read more
Flickering black pixels in the Game View when Volumetric Clouds with Loc...
Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more
[HDRP] Focal distance has impact on SceneView
Repro:1) Open any HDRP project2) Look at the Scene view3) Change the Focal Distance on the camera Result: Scene view changes (issue.... Read more
[HDRP][DXR] Manually building RTAS prevent automatic building in the nex...
Repro steps :- Open attached project- Build project and run exe- Once in the first scene (outside) notice the reflection of the grou... Read more
Light layer undo doesnt work for shadows
1) Open the bug scene 2) Select the Spotlight 3) Change the Light layer to None 4) Undo Expected: Shadow is visible Result: Shadow i... Read more
HDRP High (PCSS) Shadow Filtering has an unexpected interaction with "Qu...
Reproduction steps:1. Open the attached "repro_IN-49689.zip" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Components that can be cycled through in the Visual Effect Graph and Shader Graph Template Windows have no Focus Highlights
- "collision detection" text is missing from the tooltip description when hovering over MeshCollider in external code editors
- AssetModificationProcessor.OnWillDeleteAsset is called when duplicating an asset to a previously deleted path
- SSAO renders with banding when "Accurate G-buffer Normals" is enabled in URP Deferred Rendering
- Graph Toolkit Blackboard groups get expanded/collapsed until scrolled when navigating with left/right arrow keys