Search Issue Tracker
Fixed
Fixed in 2022.2.3f1, 2023.1.0a25, 2023.2.0a1
Votes
0
Found in
2023.1.0a23
2023.2.0a1
Issue ID
UUM-20591
Regression
Yes
[HDRP] Focal distance has impact on SceneView
Repro:
1) Open any HDRP project
2) Look at the Scene view
3) Change the Focal Distance on the camera
Result: Scene view changes (issue.mp4)
Expected: Scene view doesnt change (expected.mp4)
Working fine on 2023.1.a20
Broken on 2023.1.a23 or graphics/srp/devs
Bisection is not mandatory as the cause is known:
https://unity.slack.com/archives/C6Y79CZM0/p1669911523047269?thread_ts=1666082700.562659&cid=C6Y79CZM0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit's MinMaxSlider snaps unexpectedly in Runtime
- [2D] [URP] Objects are rendered twice when Foremost Sorting Layer is enabled
- Physics applied to Rigidbody is not fully disabled when setting the Rigidbody to Kinematic
- Scene view turns black when using a custom Mesh Renderer
- VFX Graph ZWrite has no effect when using URP PostProcessing DoF effect
Add comment