Search Issue Tracker
By Design
Votes
0
Found in
Issue ID
1429113
Regression
No
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan
Steps to repro:
1) Open attached project
2) Make sure to set the shadow resolution size to something very low (32) to clearly see the difference
3) Enable Screen Space -> RT Shadows in the scene's light
4) Observe that ShadowMatte still renders regular shadowmaps
Note: Also happens with Point, Spot and Area lights
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Resolution Note:
Everything is already noted in doc.