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2
votes
Fixed

Animation Preview in the Inspector window is distorted

Graphics - General

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May 08, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Download attached project "Animation Preview Bug.zip" and open in Unity2. Open "Test" scene3. Select New Animation.... Read more

0
votes
Not Reproducible

Dynamic Meshes Built using Native Buffer causing unity to crash

Graphics - General

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Apr 19, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Make sure you have a system with Oculus VR support and device connected2. Open QA attached project3. Press pla... Read more

0
votes
Fixed

'Could not create texture' error is shown after importing texture

Graphics - General

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May 10, 2017

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Version/s: 2017.1.0b4

Steps to repro: 1. Open attached project;2. In the Project folder multiselect four Rock texture files by using Shift-click;3. Right ... Read more

0
votes
Fixed

CopyTexture_Slice_AllMips crash when copying a compressed Texture2D to a...

Graphics - General

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Oct 08, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project2. Build and run on Win-Standalone3. Press one of two red buttons at the top Reproduced i... Read more

0
votes
Fixed

Errors appear when trying to combine meshes with quad topology

Graphics - General

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Feb 25, 2019

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Version/s: 2019.2.0a4

How to reproduce:1. Open link, provided in a latest email and download attached project2. Open project3. Open Test window, if its no... Read more

0
votes
Duplicate

[Shuriken] Prefab with Particle System is visible in the Scene and Game ...

Graphics - General

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Dec 08, 2017

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Version/s: 2017.1.0b10, 2018.1.0a7

Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more

0
votes
Fixed

Editors crashes on play when Graphics Emulator is turned off under OpenG...

Graphics - General

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce:1. Launch Unity Editor with the -force-gles31aep argument2. Open the attached project3. Switch platform to Androi... Read more

0
votes
Duplicate

Texture2DArray.Apply() fails to free texture's system memory after uploa...

Graphics - General

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Mar 17, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Download and open attached "TestTextureArray2.zip (4.8 MB)" project.2. Open "main" scene.3. Enable "LoadTextureArra... Read more

0
votes
Won't Fix

SparseTexture uses a lot more VRAM on DirectX11 compared to OpenGl

Graphics - General

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May 16, 2017

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Version/s: 5.6.0p4

Steps to reproduce:1. Download and open the attached project(oc link)2. Set API to DirectX113. Open Scene test_virtual_terrain4. Ent... Read more

0
votes
Won't Fix

Alpha channel not preserved properly before adding PostProcessing effect...

Graphics - General

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May 12, 2017

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Version/s: 2017.1.0b4

Steps to reproduce:1. Open "CommandBuffers.7z" attached project2. Open "test" scene and enter Play mode3. Observe "Layer2" panel bei... Read more

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