Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2018.1.0b10
Issue ID
1011557
Regression
No
Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting ScriptableRenderContext rendering loop for execution
Steps to reproduce:
1. Download 10111557_repro.zip and
2. Open "Ruben" scene (Assets->Ruben)
3. Editor crashes
If Editor didn't crash
4. Open RubenPipleineAsset.cs (Assets->Ruben)
5. Make any change in the script and save (add a comment)
6. When compiling is complete select any object in the hierarchy
Results: Editor crashes when submitting ScriptableRenderContext rendering loop for execution after DrawShadow method call.
Reproduced with: 2018.2.0a4, 2018.1.0b11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment