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Graphics.DrawMeshInstanced shadows are not rendered
To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more
sRGB enabled Linear color space texture falloff is different from Gamma,...
Steps to reproduce:1. Download and open the attached project2. See how the texture falloff looks in Gamma color space with sRGB enab... Read more
Skinned Mesh Renderer's "Root Bone" is not updated correctly
To Reproduce:1. Open attached project.2. Open "test" scene.3. In Hierarchy select "Main Obj" -> "Curtain"4. In SkinnedMeshRendere... Read more
Shadows disappear after culling the Occlusion of static gameObjects
Reproduction steps:1. Open the attached project "occlusion.zip"2. Open the scene "start";4. Clear Occlusion Culling data;5. Observe ... Read more
Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...
To reproduce:1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake"2. Enter the Play mode3. Ob... Read more
Textures break when GenerateMipMaps is disabled with Max Size set to 819...
Steps to reproduce:1. Open user attached project2. Select R0010890.jpg3. Turn off GenerateMipMaps4. Make sure that Non-Power of 2 is... Read more
Standalone build with custom SRP doesn't draw objects on screen
To reproduce: 1. Open the project, attached by the user (SRPTest.zip)2. Open the "SampleScene" scene3. Enter Play mode4. Observe tha... Read more
Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...
Reproduction steps:1. Open the attached project "Test 5.5.zip" with Unity 5.5;2. Take a look at the noise;3. Open the " Alpha On 5_3... Read more
Motion vectors return wrong values when the aspect ratio has a fractiona...
To reproduce: 1.Download and open attached project.2.Open "Test" Scene.3.Enter Play mode.4.Select Aspect ratio of the game view to b... Read more
Texture Quality setting work only on textures with specific qualifications
Reproduction Steps:1. Open "Bug" project2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"3. N... Read more
All about bugs
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