Search Issue Tracker

2
votes
By Design

Creating Texture2DArrays with certain formats results in them being chan...

Graphics - General

-

Oct 19, 2018

-

Version: 2018.2.12f1

How to reproduce: 1. Open tester-submitted project (Texture2DArray) 2. Drag the 'Array2D.cs' script onto any GameObject 3. Enter Pla... Read more

0
votes
Active

Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...

Graphics - General

-

Oct 15, 2018

-

Version: 2018.2.12f1

How to reproduce: 1. Open the attached project 2. Open "Instancing Bug" scene 3. Enter the Play Mode 4. Select "Instances B" in the ... Read more

0
votes
Active

Saving linear data with "EncodeToEXR" distorts the data

Graphics - General

-

Sep 12, 2018

-

Version: 2018.2.4f1

Reproduction steps: 1. Open "MinimalRepro" project 2. "Window" -> "PropTest" 3. "DoIt" 4. See Console output Expected Result: "Ori... Read more

1
votes
Active

[UWP][ARM64] The particles in Particle System flickers on ARM64 devices.

Graphics - General

-

Nov 28, 2018

-

Version:

The particles in Particle System flickers on ARM64 devices. It happens on both DX11 and DX12 with all build settings. And the flick... Read more

0
votes
Active

Application crashes when rendering non-Read/Write Enabled mesh to canvas...

Graphics - General

-

Nov 18, 2018

-

Version: 2018.2.13f1

To reproduce: 1. Open attached project 2. Change to the Android platform (can reproduce on standalone as well) 3. Build and run the ... Read more

0
votes
Fixed

[LWRP] Graphics Settings' HDR Mode is being ignored

Graphics - General

-

Nov 26, 2018

-

Version: 2018.2.17f1

HDR Mode in graphics settings is ignored and ARGBHalf is being always used 2. How we can reproduce it using the example you attache... Read more

0
votes
Fixed

Graphics.CopyTexture not working for compressed textures anymore

Graphics - General

-

Nov 09, 2018

-

Version: 2018.3.0b9

Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more

0
votes
Active

Editor is lagging when modifying material properties

Graphics - General

-

Oct 27, 2018

-

Version: 2018.3.0b7

How to reproduce: 1. Open attached "ForgottenPlayhouse" project 2. Select "cardboardwall1" material under Assets/Materials/Cardboard... Read more

0
votes
Active

D3D12: device is lost and editor crashes, when a 3D or Array RenderTextu...

Graphics - General

-

Nov 19, 2018

-

Version: 2018.3.0b9

Steps to reproduce: 1. Download and open the attached project 2. Make sure D3D12 is set as the graphics API 3. Open Scene "Sample Sc... Read more

0
votes
Fixed

Rendering a scene with a Skinned Mesh Renderer without an Animator compo...

Graphics - General

-

Oct 01, 2018

-

Version: 2018.2.1f1

How to reproduce: 1. Open the attached project 2. Enter Play Mode Expected result: Allocator errors should not be shown. Actual res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.