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0
votes
Won't Fix

Background is lighter when one of two camera's Viewport Rect is non-full...

Graphics - General

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Mar 25, 2019

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Version: 2018.3.9f1

How to reproduce: 1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam" 2. In the Hierarchy window, select "... Read more

0
votes
Active

MaterialPropertyBlock only sets color of the 0th index when using Skinne...

Graphics - General

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Jan 23, 2019

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Version: 2018.2.18f1

Reproduction steps: 1. Open the Project inside of "SkinnedMeshRenderer MaterialPropertyBlock Issues.zip" 2. Select the "Mesh" GameOb... Read more

0
votes
Active

Texture streaming loads wrong mipmap levels when the associated Transfor...

Graphics - General

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Mar 21, 2019

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Version: 2018.3.3f1

How to reproduce: 1. Open the project "case_1139189-TexStreamTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the Game Vi... Read more

1
votes
Fixed

Editor crashes on selecting shader dropdown in the inspector after packa...

Graphics - General

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Mar 22, 2019

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Version: 2019.1.0b9

Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new pr... Read more

0
votes
By Design

[Deferred Rendering] Material will not use Reflection Probes when Render...

Graphics - General

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Mar 12, 2019

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Version: 2018.3.8f1

How to reproduce: 1. Open attached project "Case_1136368_reproProject.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Selec... Read more

0
votes
Fixed

[SRP Batcher] Crash when using shader with Error and enabling SRP batche...

Graphics - General

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Feb 28, 2019

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Version:

Steps: 1. Download project attached by Roberto in comment ( case1132280_SRPBatcherBenchmark_18.3.6f1.zip 2. Open Unity 3. Open scene... Read more

0
votes
By Design

Cannot use multiple materials on a single sub-mesh when static batching ...

Graphics - General

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Mar 15, 2019

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Version: 2019.1.0b5

How to reproduce: 1. Open attached project "case_1137194-StaticBatchingIssue" and scene "StaticBatchScene" 2. Enter Play Mode 3. Obs... Read more

0
votes
Active

[LWRP] Reflection Probe shows black sides of Cubes when Cubes are using ...

Graphics - General

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Jan 13, 2019

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Version:

How to reproduce: 1. Open the user's project 2. Open the Scenes > Bug scene 3. Open Window > Rendering > Lighting Settings 4. Genera... Read more

0
votes
Active

Texture is turned blue with max size set to 8192 when overriding for And...

Graphics - General

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Mar 14, 2019

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Version: 2018.3.8f1

To reproduce: 1. Open any project, swtich the platform to Android 2. Import attached texture "NoMipmapsBlue.jpg" 3. Disable "Generat... Read more

0
votes
Fixed

Unity crashes when using GraphicsSettings.useScriptableRenderPipelineBat...

Graphics - General

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Feb 23, 2019

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Version:

How to reproduce: 1. Open attached project ("nested-prefab-crash.zip") 2. Open scene Assets > Core > Scenes > Test-Occlusion-Scene 3... Read more

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