Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.0a1
Issue ID
553053
Regression
No
Normal maps seem to be inverted when objects are negatively scaled
Steps to reproduce :
- import the project attached
- open the scene bugdemo and notice how the same bump map has different appearance between the left and the right side
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment