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0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce: 1. Open project 2. Play scene Expected: rotating triangle in the center of the scene will be rendered Actual: editor ... Read more

0
votes
Fixed

SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...

Graphics - General

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Feb 11, 2020

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Version/s: 2017.4, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps: 1. Open the user's attached project "New Unity Project.zip" 2. In the Hierarchy window disable the "Cube" GameOb... Read more

0
votes
Fixed

Importing a grayscale image as single channel with low quality setting t...

Graphics - General

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Sep 14, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Open attached project 2. Clear console 3. Select "portrait_adam" in assets - NullReferenceException is throw... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

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May 04, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

0
votes
Fixed

Skybox ambient light changed between 5.2 and 5.3

Graphics - General

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Jan 06, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project's scene "s1" in 5.2 and 5.3. 2. Spheres' lightning is different. (see attached image) ... Read more

3
votes
Duplicate

[Occlusion Culling] Reflections in the water doesn't work properly with...

Graphics - General

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Jan 27, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Download attached project and open it; 2. Make sure that FirstPersonCharacter is selected in the Hierarchy; 3. Pres... Read more

0
votes
Fixed

[OpenGl Core 5.3] Unity crashes if GlCore chosen in player settings

Graphics - General

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Sep 04, 2015

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Version/s: 5.3.0a1

Steps: 1. Open player settings. 2. Untick second "Automatic Graphics API" (OSX). 3. Make GlCore first in list. 4. Guess what!? Yes,... Read more

0
votes
Fixed

[Crash] VertexBufferD3D11::EndWriteVertices. Crash after deleting GameOb...

Graphics - General

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Sep 05, 2015

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Version/s: 5.2.0f2

1. Open attached project "repro_725280.zip" 2. Load "Main" scene and play 3. Wait for the man to walk to screen centre and the menu ... Read more

1
votes
Won't Fix

[iOS] Unity consumes more memory when allocating meshes starting from 20...

Graphics - General

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Jan 29, 2019

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Version/s: 2017.4.19f1, 2018.1.0b1

To reproduce: 1. Open attached project "MemTest.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device Expected result... Read more

0
votes
Won't Fix

"Transparent" render queue treats passes differently than "Geometry" or ...

Graphics - General

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Mar 04, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached(PassSorting23.zip) 2. Open scene "PassSortingTogether" 3. Open Frame Debugger 4. Change... Read more

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