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0
votes
Duplicate

[Shuriken] Prefab with Particle System is visible in the Scene and Game ...

Graphics - General

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Dec 08, 2017

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Version/s: 2017.1.0b10, 2018.1.0a7

Steps to reproduce:1. Download 976709_repro.zip2. Select "Particle system" prefab3. Check Scene and Game window Expected results: Wh... Read more

0
votes
By Design

Mesh UV's get corrupted in Player

Graphics - General

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May 20, 2016

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Version/s: 5.3.5f1

Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduce... Read more

1
votes
By Design

[CommandBuffer] No shadows are cast via DrawProcedural unless there is a...

Graphics - General

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Open scene "SkinnedMeshInstanceTests" and run it3. Notice that there are no shadows c... Read more

0
votes
Won't Fix

[LWRP] "GLSL compilation failed" exception is thrown on switching Graphi...

Graphics - General

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Jul 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

"GLSL compilation failed" exceptions are thrown after restarting the editor on changing Graphics APIs to OpenGLES2 in LWRP project. ... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce:1. Open the attached '185234-selection highlight.zip' project2. Open 'SampleScene' Scene3. Select 'Conifer_Needles_... Read more

0
votes
Fixed

[Graphics] Too dark screen on DX11 when non-native fullscreen resolution...

Graphics - General

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Build the project for Windows standalone3. Run the project, select the resolution... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

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Dec 22, 2016

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Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
Fixed

Rendering particles in Command Buffer spams errors

Graphics - General

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Nov 04, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1) Download and open attached project "repro_848314.zip"2) Open scene "DensityParticles"3) Either play it or sele... Read more

0
votes
Fixed

Application.CaptureScreenshot has strong artifacts with cubemaps

Graphics - General

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Oct 27, 2016

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Version/s: 5.4.2f2

How to reproduce:1. Open the attached project2. Open Supersampling test scene and press play3. First make game view as small as poss... Read more

0
votes
Won't Fix

duplicating prefabs children causes other prefabs children to change mat...

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce (or watch gif):1. Open attached project "test08.zip"2. Open "test" scene3. Select "Cube (1)/Sphere"4. Add "red" m... Read more

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