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Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0f2
Issue ID
940670
Regression
No
Vertex clamping for shadow maps causes artifacts
Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used.
To reproduce:
1. Open the project, attached by the user (C130650.zip)
2. Open the "Test2" scene
3. Observe the "Cube' game object in the scene (it doesn't cast shadow)
4. Lower its z scale and see that shadows begin to appear
Expected: shadows are always shown properly
Actual: for large objects, shadows become weird
Reproduced in 5.5.4p2, 5.6.3f1, 2017.1.0f2, 2017.1.0p3, 2017.2.0b6, 2017.3.0a3
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