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0
votes
Fixed

HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...

Graphics - General

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. In Hierarchy select "CopyTexture" GameObject 4. In the Inspe... Read more

0
votes
Duplicate

Crash on CullCastersCommon when assigning an infinite value in transform...

Graphics - General

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Apr 13, 2020

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Version/s: 2019.3.0f3, 2019.3.9f1, 2020.1.0a16, 2020.2

Reproduction steps: 1. Import the attached .unitypackage to a new project ("CrashReproPack.unitypackage") 2. Open "CrashScene" 3. En... Read more

0
votes
Fixed

Editor crashes when Graphics.DrawMeshNow is called

Graphics - General

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Apr 11, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce: 1. Open the attached project's "case_1236602-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wa... Read more

0
votes
By Design

Crash on ShaderPropertySheet::UpdateTextureInfo when RenderStaticPreview...

Graphics - General

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Mar 29, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps: 1. Download QA attached project "case_1231726" 2. Delete library 3. Open project 4. Crash with ========== OUTPUT... Read more

0
votes
Fixed

[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...

Graphics - General

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Apr 03, 2020

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Version/s: 2019.3.0a5, 2020.1, 2020.2, 2020.2.0a5

Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more

0
votes
Fixed

Crash on UnityEngine.Mesh.SetSubMesh_Injected when setting a Submesh of ...

Graphics - General

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Apr 01, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b3, 2020.2

How to reproduce: 1. Open attached Project "Case_1232580" and load "SampleScene" 2. Press Play Reproducible with: 2019.3.8f1, 2020.... Read more

0
votes
By Design

[FrameDebugger] Camera Color property title in FrameDebugger is updated ...

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3, 2020.1, 2020.2, 2020.2.0a4

The Camera Color property titles in FrameDebugger are updated constantly and hence difficult to read. Refer the attached video Step... Read more

0
votes
Fixed

[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer

Graphics - General

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Mar 23, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Select Monster in Hierarchy 3. In Inspector Mesh Type should be "Crash" 4. En... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

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Mar 25, 2020

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Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce: 1. Create a new project 2. Enable "Maximize On Play" in the Game View 3. Enable Stats in the Game View 4. Enable... Read more

3
votes
Fixed

Crash on GetRenderPipelineScript when opening a specific project

Graphics - General

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Mar 24, 2020

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Version/s: 2019.3.15f1, 2020.1.0b2, 2020.2.0a1

Reproduction steps: 1. Open the attached project ("1230177.zip") 2. If the project didn't crash, close the project and reopen it Re... Read more

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