Search Issue Tracker

All Issues
  • All Issues
  • Unity
  • Package: 2D Animation
  • Package: 2D Animation Bugs
  • Package: 2D Animations
  • Package: 2D Aseprite Importer
  • Package: 2D Bugs
  • Package: 2D Common
  • Package: 2D Entities
  • Package: 2D Inverse Kinematics
  • Package: 2D Pixel Perfect
  • Package: 2D PSD Importer
  • Package: 2D Render Pipeline
  • Package: 2D Sprite
  • Package: 2D Sprite Library
  • Package: 2D Sprite Shape
  • Package: 2D Template
  • Package: 2D Tilemap
  • Package: 2D Tilemap Extras
  • Package: 2D Triangle
  • Package: 2D Universal Render Pipeline
  • Package: 3D Template
  • Package: 3D Template with Extras
  • Package: Adaptive Performance
  • Package: Adaptive Performance - Bugs
  • Package: Addressables
  • Package: Ads
  • Package: AI Assistant
  • Package: AI Navigation
  • Package: AI Navigation - Bugs
  • Package: AI Planner
  • Package: Alembic
  • Package: Alembic Importer
  • Package: Analytics
  • Package: Android Logcat
  • Package: Android Notifications
  • Package: Android XR
  • Package: ANIM - Kinematica
  • Package: Animation (DOTS package)
  • Package: Animation C# Jobs Samples
  • Package: Animation Rigging
  • Package: Animation Rigging - Bugs
  • Package: App UI
  • Package: AR Foundation
  • Package: AR Template
  • Package: ARCore
  • Package: ARExtensions
  • Package: ARFoundation
  • Package: ARKit
  • Package: ARSubsystems
  • Package: Asset Bundles Browser
  • Package: AssetBundle - GraphTool
  • Package: Barracuda
  • Package: Bolt
  • Package: Boss Room Sample
  • Package: Build Pipeline - Addressables
  • Package: Burst
  • Package: C# Incremental Compiler
  • Package: Camera and tracking
  • Package: Cinemachine
  • Package: Cinemachine Classic
  • Package: Code Coverage
  • Package: Code Coverage package
  • Package: Collab Proxy
  • Package: Collab UI
  • Package: Competitive Action Multiplayer Template
  • Package: Content Build & Load
  • Package: Content Build Including SBP
  • Package: Daydream Android
  • Package: Dedicated Server
  • Package: DeLightingTool
  • Package: Device Simulator
  • Package: DOTS Editor
  • Package: DOTS Entities Graphics
  • Package: DOTS Hybrid Renderer
  • Package: DOTS VS
  • Package: DS - NUnit
  • Package: DS - Unity Test Framework
  • Package: Editor VR
  • Package: Entities
  • Package: Entities Graphics
  • Package: Entities Graphics (Hybrid Renderer)
  • Package: Entity Component System - Bugs
  • Package: Entity Component System (ECS)
  • Package: Environment
  • Package: Environment Bugs
  • Package: FBX Exporter
  • Package: FBX SDK
  • Package: Forma
  • Package: Game Core
  • Package: Game Foundation
  • Package: Google Daydream iOS
  • Package: Google XR Plugin
  • Package: Graph Tools Foundation
  • Package: GraphView
  • Package: Hadron - Barracuda
  • Package: Havok Physics for Unity
  • Package: Hub
  • Package: HUBX
  • Package: Immediate Window
  • Package: Incremental Compiler
  • Package: Input System
  • Package: Jira Sync Test
  • Package: Kinematica
  • Package: Labs - Barracuda
  • Package: Live Capture
  • Package: Localization
  • Package: Localization Package
  • Package: Magic Leap XR Plugin
  • Package: MARS
  • Package: MARS - Companion Core
  • Package: Memory Profiler
  • Package: Memory Profiler Package
  • Package: Meta
  • Package: Microsoft GDK
  • Package: Mixed Reality Template
  • Package: ML Agents
  • Package: ML-Agents
  • Package: Mobile AR Template
  • Package: Mobile Notifications
  • Package: Mobile Notifications (verified)
  • Package: MockHMD XR Plugin
  • Package: Mono Cecil
  • Package: Motion
  • Package: MR Multiplayer Tabletop Template
  • Package: MTT Netcode GO Bugs
  • Package: MTT Netcode SDK
  • Package: MTT Tools
  • Package: MTT Tools Bugs
  • Package: Multiplay
  • Package: Multiplayer Center
  • Package: Multiplayer hlapi
  • Package: Multiplayer Netcode for GameObjects
  • Package: Multiplayer Play Mode
  • Package: Multiplayer Samples
  • Package: Multiplayer Services
  • Package: Multiplayer Tools
  • Package: Multiplayer Widgets
  • Package: Muse Chat
  • Package: Muse Common Library
  • Package: Muse Sprite
  • Package: Muse Sprite Tool
  • Package: NavMesh
  • Package: Netcode Tools Bugs
  • Package: New Input System Bugs
  • Package: Nuget Shouldly
  • Package: NUnit
  • Package: Oculus Android
  • Package: Oculus Standalone
  • Package: Oculus XR Plugin
  • Package: OpenVR
  • Package: OpenXR Plugin
  • Package: PAC_TEST
  • Package: Package Manager UI
  • Package: Package Validation Suite
  • Package: Performance Test Framework
  • Package: Plastic SCM
  • Package: Polybrush
  • Package: Polybrush - Bugs
  • Package: PolySpatial
  • Package: PolySpatial - Bugs
  • Package: PolySpatial visionOS
  • Package: Post Processing
  • Package: PostProcessing
  • Package: Probuilder
  • Package: Probuilder - Bugs
  • Package: Procedural Graph
  • Package: Profile Analyzer
  • Package: Profiler - Bugs
  • Package: Progrids
  • Package: Project Auditor
  • Package: Properties
  • Package: Purchasing
  • Package: Python
  • Package: Python for Unity
  • Package: Quick Search
  • Package: Quick Search - Bugs
  • Package: Recorder
  • Package: Remote Config
  • Package: Remote Settings
  • Package: Rider
  • Package: Scriptable Build Pipeline
  • Package: Scriptable BuildPipeline
  • Package: Scriptable Render Pipeline Core
  • Package: Scriptable Render Pipeline HD
  • Package: Scriptable Render Pipeline Lightweight
  • Package: Scriptable Render Pipeline Universal
  • Package: Searcher
  • Package: Sentis
  • Package: Sequences
  • Package: Settings Manager
  • Package: Shader Graph
  • Package: Spline - Bugs
  • Package: Splines
  • Package: SRP HD Template
  • Package: SRP Lightweight Template
  • Package: SRP Lightweight VR Template
  • Package: Standard Assets
  • Package: System Metrics Mali
  • Package: Template Project
  • Package: Terrain Tools
  • Package: Terrain Tools Bugs - AT&T
  • Package: Test Runner
  • Package: Test-Framework
  • Package: TextMeshPro
  • Package: TextMeshPro - Bugs
  • Package: Timeline
  • Package: Timeline - Bugs
  • Package: Tiny Editor
  • Package: Toolchain Linux x64
  • Package: Toolchain Win Linux x64
  • Package: Tutorial Authoring Tools
  • Package: Tutorial Framework
  • Package: UDP
  • Package: UGS Authentication
  • Package: UGS Deployment
  • Package: UGS Relay
  • Package: UGS-Wire
  • Package: UGUI
  • Package: UI Builder
  • Package: UI Toolkit
  • Package: UIElements
  • Package: UIElementsDebugger
  • Package: Unity Behavior
  • Package: Unity Bug Reporter for Multiplayer Play Mode
  • Package: Unity Bug Reporter for Netcode for Entities
  • Package: Unity Denoising
  • Package: Unity Distribution Portal
  • Package: Unity glTFast
  • Package: Unity Jobs System
  • Package: Unity Logging
  • Package: Unity Mathematics
  • Package: Unity Motion - Bugs
  • Package: Unity Native Collections
  • Package: Unity Netcode
  • Package: Unity Physics
  • Package: Unity Platforms
  • Package: Unity Render Streaming
  • Package: Unity Toon Shader
  • Package: Unity Transport
  • Package: Unity Transport Package
  • Package: Unity Vehicles
  • Package: Unity.Mathematics
  • Package: USD
  • Package: USD Experimental Package
  • Package: USD Exporter
  • Package: USD Legacy
  • Package: Vector Graphics
  • Package: Vector Graphics - Bugs
  • Package: Version Control
  • Package: Version Control - Bugs
  • Package: VisionOS MR Bugs
  • Package: VisionOS XR Plugin
  • Package: Visual Compositor
  • Package: Visual Effect Graph
  • Package: Visual Scripting
  • Package: Visual Scripting Bugs
  • Package: Visual Studio
  • Package: VR Multiplayer Template
  • Package: VR Template
  • Package: VS Code
  • Package: VSCode
  • Package: Web Stripping Tool
  • Package: WebGL Publisher
  • Package: WebRTC
  • Package: WebRTC - Render Streaming
  • Package: Windows XR Plugin
  • Package: WindowsMR
  • Package: XR - AR Companion Core
  • Package: XR - AR Foundation Bugs
  • Package: XR - ARFoundation - ARCore Bugs
  • Package: XR - ARFoundation - ARKit
  • Package: XR - ARFoundation - ARKit Bugs
  • Package: XR - Hands Bugs
  • Package: XR - Interaction Toolkit
  • Package: XR - Legacy Input Helpers
  • Package: XR - Magicleap XR Plugin Bugs
  • Package: XR - Management Bugs
  • Package: XR - MARS
  • Package: XR - MR Template
  • Package: XR - Oculus XR Plugin Bugs
  • Package: XR - OpenXR Plugin Bugs
  • Package: XR - VisionOS XR Plugin Bugs
  • Package: XR - VR Template
  • Package: XR - WindowsMR Bugs
  • Package: XR - XR Management Bugs
  • Package: XR Composition Layers
  • Package: XR Core Utilities
  • Package: XR Extensions
  • Package: XR Hands
  • Package: XR Interaction
  • Package: XR Interaction Toolkit
  • Package: XR Legacy Input Helpers
  • Package: XR Management
  • Package: XR Subsystem Registration
  • Package: XR VR Template
All Versions
  • All Versions
All States
  • All States
  • Active
  • Fixed
  • Postponed
  • Duplicate
  • Not Reproducible
  • Won't Fix
  • By Design
  • Fix In Review
  • In Progress
  • Feature Request
  • Third Party Issue
Graphics - General
  • All Categories
  • --
  • 2D
  • 360VR
  • 3DS
  • Accelerator
  • AdaptivePerformance
  • AdaptivePerformance.Samsung.Android
  • Addressable Assets
  • Ads
  • Affects Version
  • AI
  • AI Navigation
  • Analytics
  • Android
  • Animation
  • Animation Window
  • AR Foundation
  • ARFoundation
  • Asset - Database
  • Asset - Importers
  • Asset and Scene Management
  • Asset Bundles
  • Asset Import
  • Asset Import Pipeline
  • Asset Importers
  • Asset Loading
  • Asset Store Tools
  • Asset-Database
  • Asset-Importers
  • Assets Management
  • Audio
  • Audio Authoring
  • Blackberry
  • Bolt
  • Bugreporter
  • Build
  • Build Pipeline
  • Build Systems
  • Burst
  • Camera
  • ChromeOS
  • Cinemachine
  • Cloth
  • Cloud Diagnostics
  • CloudData
  • Code Coverage
  • CodeEditors
  • Collab
  • com.unity.logging
  • com.unity.multiplayer.playmode
  • Component x
  • Component y
  • Connect
  • Content
  • Content Build
  • Content Update
  • Contextual Menu
  • Core
  • Crash - Undefined
  • Culling
  • Customer QA Onboarding
  • Debug Mode
  • Dedicated Server
  • Deployment Management
  • Determinism
  • Developer Analytics
  • Device Resources
  • Device Simulator
  • Diagnostic Tools
  • Director
  • DirectX
  • DirectX11
  • DirectX12
  • Docs - Infrastructure
  • Docs - Manual
  • Docs - Scripting Reference
  • Docs - User Suggestions
  • Documentation
  • DOTS
  • Dynamic Resolution
  • Editor
  • Editor - Functionality
  • Editor - Other
  • Editor UI
  • Editor Window Management
  • Enlighten
  • Exporter
  • Facebook Gameroom
  • Film/TV
  • Flash
  • FrameDebugger
  • Frontend
  • Game Core
  • Game Core Xbox
  • Game Performance Reporting
  • GLES
  • GLES3
  • Global Illumination
  • Graph Tools Foundation
  • Graphics - Analysis Tools
  • Graphics - Cross pipeline
  • Graphics - General
  • Graphics - LowLevel
  • Graphics Device Backends
  • Graphics Device Features
  • Graphview
  • HD RP
  • HDR Support
  • Hosting Services
  • Hub
  • Hybrid Renderer
  • I/O - Recorder
  • IAP
  • IL2CPP
  • Image Effects
  • IMGUI
  • IMGUI Controls
  • IMGUI Framework
  • Importer
  • Input
  • Inspector
  • Inspector Framework
  • Inspector Functionality
  • Installer
  • iOS
  • Kernel
  • Launcher
  • Layers
  • LayerStackUI
  • Legacy Post Processing
  • License
  • Lightmapping
  • Linux
  • Localization
  • LW RP
  • MacOS
  • MagicLeap
  • Menu Management
  • Merge
  • Mesh
  • Mesh Renderer
  • Metal
  • Metro
  • Misc
  • Mobile
  • Mobile Graphics
  • Mobile Rendering
  • Module Manager
  • Mono
  • MonoDevelop
  • MPPM
  • NaCl
  • Native Window Management
  • Networking
  • NGO
  • Nintendo Switch
  • Oculus
  • OpenGL
  • OpenXR
  • Operate Solutions
  • Optimization
  • OSX
  • PAC TEST COMPONENT
  • Package
  • Packages
  • Packman
  • Performance
  • Performance Reporting Service
  • Performance Test Framework
  • Physics
  • Physics2D
  • PhysX Integration
  • Plastic
  • Platform Audio
  • Platform Package Support
  • Polybrush
  • Post Processing
  • Probuilder
  • Profiling
  • Progress Window
  • Progressive Lightmapper
  • Progrids
  • Project Browser
  • Project Browser/Hierarchy
  • PS4
  • PS5
  • QoL
  • Quality of Life
  • Quick Search
  • Recorder
  • Render State
  • Rendering - Other
  • RP Foundation
  • RP Workflow
  • Runtime
  • Samsung TV
  • Scene Hierarchy
  • Scene Management
  • Scene Template
  • Scene Tooling
  • Scene/Game View
  • Screen Capture
  • Screen Management
  • Scriptable Build Pipeline
  • Scripting
  • Scripting Buildtime
  • Scripting Runtime
  • Search
  • Sequences Window
  • Serialization
  • Settings Manager
  • Settings Window
  • Shader System
  • ShaderGraph
  • Shaders
  • Shaders (Legacy)
  • Shaders (Standard)
  • Shadows/Lights
  • Shortcut Management
  • Shuriken
  • Simulation
  • Solver
  • Speedtree Integration
  • Splines
  • Sprite Atlas
  • Stability
  • Stadia
  • Standard Assets
  • Stereo Rendering
  • Substances
  • Support
  • Synchronous
  • Templates
  • Terrain
  • Test Platform
  • Text
  • Texture
  • Themes
  • Timeline
  • Tiny
  • Tizen
  • Toolkit Pod
  • Troubleshooter
  • tvOS
  • UDP
  • uGUI
  • UI
  • UI Builder
  • UI Elements
  • UI Toolkit
  • UI Toolkit Controls
  • UI Toolkit Dev Tools
  • UI Toolkit Framework
  • Unity Ads
  • Unity Connect
  • Unity Test Framework
  • Unity Test Runner
  • Universal RP
  • Universal Windows Platform
  • Unusable Trash
  • URP Editor
  • URP Features
  • Usability
  • UsdSkel
  • User Support
  • UTF
  • Utils
  • UTP
  • UTP - com.unity.transport
  • Version Control
  • Video
  • Virtual Texturing
  • Visual Effects
  • Visual Effects - Legacy
  • Visual Scripting
  • Vita
  • VR
  • Vulkan
  • Web Platform
  • WebGL
  • Webplayer
  • WebRequest
  • Wii-U
  • Window management
  • Windows
  • Windows Mixed Reality
  • Windows Standalone
  • Windows Store Apps
  • Workflow
  • Workflows
  • Workspace
  • WP8
  • WP8.1
  • Xbox
  • Xbox One
  • XR
  • XR Interaction Toolkit
  • XR SDK
  • XR SRP
Most Activity
  • Most Activity
  • Most Voted
  • Most Recent
0
votes
By Design

Texture2D creation fails and throws unintuitive error message when using...

Graphics - General

-

Jun 13, 2018

-

Version/s: 2018.1.0a2, 2018.1.1f1

How to reproduce: 1. Open Tester-submitted project (TextureInitFail.zip) 2. Open "SampleScene.unity" scene 3. Play the scene 4. Obse... Read more

3
votes
Won't Fix

Graphics.DrawMesh does not handle mirror (negative scale) transforms wel...

Graphics - General

-

May 04, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Exmaple" 3. Select "Main Camera" and notice that Scale specified in Dra... Read more

0
votes
Fixed

Full screen non native resolution setting in Windows builds creates a cr...

Graphics - General

-

Jan 03, 2017

-

Version/s: 5.6.0b3

When you create a build in Windows and you set the resolution to a different setting that the native resolution of the monitor havin... Read more

0
votes
Fixed

Linear Fog Start should not be allowed to be bigger than End

Graphics - General

-

Nov 22, 2014

-

Version/s: 5.0.0b14

Setting Low to a higher value than End for Linear fog causes fog to render in unexpected ways. Read more

0
votes
Fixed

Plugging time into a master node on HDRP crashes Unity

Graphics - General

-

May 13, 2020

-

Version/s: 2019.4, 2020.1.0b9, 2020.2.0a11

Occurs in SRP Master (commit 1811ed952a) Repro steps: 1. Use a project with HDRP 2. Create a new PBR or HD Lit shadergraph 3. Create... Read more

0
votes
Won't Fix

GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...

Graphics - General

-

Aug 08, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open the test scene 3. Play the scene 4. Stop the scene 5. Play the scene 6. Obs... Read more

0
votes
By Design

DiscardContents() doesn't discard 3D RenderTexture

Graphics - General

-

Oct 16, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "DefaultScene" and run it 3. Notice that RT isn't cleared Additional st... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...

Graphics - General

-

Sep 05, 2017

-

Version/s: 5.6.3f1

How to reproduce: 1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene 2. Enable "Main Camera" GameObje... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced ignores submesh index and always draws first ...

Graphics - General

-

Oct 26, 2016

-

Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project "845514.zip" 2. Open scene "repro" 3. Notice two objects "Instanced" and "Simple". Bot... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.