Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.5.0b9
Issue ID
845514
Regression
No
Graphics.DrawMeshInstanced ignores submesh index and always draws first submesh
Steps to reproduce:
1. Open attached project "845514.zip"
2. Open scene "repro"
3. Notice two objects "Instanced" and "Simple". Both draw same mesh. Simple uses "DrawMesh" while Instanced uses "DrawMeshInstanced"
4. Instanced object draws only the first submesh
Reproduced with: 5.5.0b4, 5.5.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Add comment