Search Issue Tracker

0
votes
Fixed

Shaders matrix properties and colors are incorrect when material or shad...

Graphics - General

-

Mar 13, 2020

-

Version/s: 2019.3, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "BatcherTest.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game view (the cubes... Read more

1
votes
Won't Fix

Camera's depth is ignored when calling Camera.Render() for Render Textur...

Graphics - General

-

Mar 15, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Depth Clear Test.zip" and scene "SampleScene"2. Enter play mode3. Observe the Game view E... Read more

0
votes
Fixed

[OSX] Render texture is rendered black when renderer.EnqueuePass render ...

Graphics - General

-

Feb 16, 2020

-

Version/s: 2019.3.1f1

How to reproduce:1. Open the user-supplied project2. Observe the Game view Expected result: the square in the Game view is greyActua... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

-

Mar 18, 2020

-

Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more

5
votes
Fixed

SkinnedMeshRenderer not being rendered in Build

Graphics - General

-

Mar 21, 2020

-

Version/s: 2018.2.0a1, 2018.4, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps:1. Import the attached package "b123.unitypackage"2. In the Project window drag and drop the "GameObject.Prefab" ... Read more

0
votes
Won't Fix

Shader fails to compile when Shader header uses non english alphabet cha...

Graphics - General

-

Mar 24, 2020

-

Version/s: 2018.4, 2019.3.6f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Inspect the material Expected: its shader fails to compile.Actual: its shader com... Read more

3
votes
Fixed

Crash on GetRenderPipelineScript when opening a specific project

Graphics - General

-

Mar 24, 2020

-

Version/s: 2019.3.15f1, 2020.1.0b2, 2020.2.0a1

Reproduction steps:1. Open the attached project ("1230177.zip")2. If the project didn't crash, close the project and reopen it Repro... Read more

0
votes
Fixed

[GameView] VSync gets disabled in Game View after Maximize on Play is di...

Graphics - General

-

Mar 25, 2020

-

Version/s: 2019.1.0a13, 2019.3, 2019.3.5f1, 2020.1, 2020.2

Steps to reproduce:1. Create a new project2. Enable "Maximize On Play" in the Game View3. Enable Stats in the Game View4. Enable VSy... Read more

0
votes
Fixed

[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer

Graphics - General

-

Mar 23, 2020

-

Version/s: 2019.3, 2019.3.7f1, 2020.2

Reproduction steps:1. Open user's attached project2. Select Monster in Hierarchy3. In Inspector Mesh Type should be "Crash"4. Enter ... Read more

4
votes
Fixed

Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindow...

Graphics - General

-

Mar 25, 2020

-

Version/s: 2020.1.0b2, 2020.2

How to reproduce:1. Open the attached project named "Case_1230441"2. Open the "2DTest" Scene3. Open the Tile Palette4. Draw a few ti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.