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Updated Material properties are not copied to a new instance when they w...
Reproduction steps: 1. Open attached project "1212274_material_lerp" and "SampleScene" 2. Enter Play Mode Expected result: "instanc... Read more
Editor crashes while opening a prefab with UI:Canvas
Steps: 1. Open attached project 2. Find NewSaveSlot prefab 3. Double-click on it to open ==> Editor crashes The regression was int... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce: 1. Open tester-attached project (NewUnityProject.zip) 2. Build and Run the project in development mode 3. In the E... Read more
GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...
Reproduction steps: 1. Open user's attached project "Blend Shape bug" and "SampleScene" 2. Enter Play Mode Expected result: GetBlen... Read more
2019.3: Graphics.CopyTexture does not work with Texture3D
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Text... Read more
Light probe group remains visible even after deleting it
Version tested: 2019.3.0f6 + 7.2.0 NOTE: Reproduces also on built in. Make sure to disable Auto Generate Lighting Steps to reprodu... Read more
[DXR] GPU Memory leak when building RayTracingAccelerationStructure
How to reproduce: 1. Download "DXRMemoyLeak.zip" project 2. Set Graphics API to DirectX12 3. Enter the PlayMode -> select "DXRTest" ... Read more
Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus
Reproduction steps: 1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching... Read more
"ReadPixels" errors appear when modifying a directional light with a rea...
Steps to reproduce: 1. Open user-supplied project 2. Rotate the Directional Light Expected: no errors in the Console window Actual:... Read more
SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...
Reproduction steps: 1. Open the user's attached project "New Unity Project.zip" 2. In the Hierarchy window disable the "Cube" GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project