Search Issue Tracker

1
votes
Duplicate

Cloth behaving different after upgrading to 2019.2.9 from 2018.3

Graphics - General

-

Nov 07, 2019

-

Version/s:

External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local sp... Read more

0
votes
Won't Fix

Unable to build for WebGL on macOS Catalina due to shader errors

Graphics - General

-

Oct 25, 2019

-

Version/s: 2019.2.0a1, 2019.2.9f1

Steps to reproduce:1. Create a new project2. File -> Build Settings...3. Choose WebGL as the build target platform4. Press "Build... Read more

2
votes
Fixed

Native Graphics Jobs Memory Leak

Graphics - General

-

Nov 20, 2019

-

Version/s: 2019.2.0a6, 2019.2.13f1

A memory leak introduced in 2019.2 (changeset 58248f4d2234) causes an eventual crash when running with Native Graphics Jobs. Reprodu... Read more

0
votes
Not Reproducible

Editor crashes when generating lighting with a specific model in a scene

Graphics - General

-

Oct 15, 2019

-

Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Case_1191582_modelcrashmini.zip"2. Open "Church01" scene3. Generate Lighting Expected res... Read more

2
votes
Fixed

[SRP] Internal: JobTempAlloc allocation warnings are continuously printe...

Graphics - General

-

Oct 28, 2019

-

Version/s: 2019.1, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new Unity project2. Download and import the LWRP/URP package3. Create a rendering asset and set it in t... Read more

0
votes
Won't Fix

[AssemblyDependency] [AMD] Failed to check assembly error thrown on crea...

Graphics - General

-

Nov 27, 2019

-

Version/s: 2020.1.0a15

Failed to check assembly error thrown on creating new Project Steps to Reproduce: 1. Create a new Project Expected Result:New Projec... Read more

0
votes
Fixed

[MeshAPI] Warning/error should be reported for wrongly passed VertexAttr...

Graphics - General

-

Nov 20, 2019

-

Version/s: 2019.3, 2019.3.0b11

New 2019.3 Mesh API expects a certain order of VertexAttributeDescriptor structs (https://docs.unity3d.com/2019.3/Documentation/Scri... Read more

0
votes
Fixed

Creating temporary RenderTextures with a RenderTextureDescriptor severel...

Graphics - General

-

Nov 23, 2019

-

Version/s: 2019.2.0a8, 2019.3, 2019.3.0b11, 2020.1

How to reproduce:1. Open user-submitted project (TtempRT_desc2019.3)2. Open the SampleScene3. Enter Play Mode4. Open Window > Ana... Read more

0
votes
Fixed

Played scene crashes after a few seconds in GfxDeviceD3D11Base::EndBuffe...

Graphics - General

-

Dec 01, 2019

-

Version/s: 2019.3, 2019.3.0f1, 2020.1

To reproduce:1) Open the attached project and "Infinite Water Demo" scene2) Play it CRASH! Reproduced in 2019.3.0a1, 2019.3.0f1, 202... Read more

0
votes
Fixed

Skinned Mesh flickering when "Compute Skinning" is checked

Graphics - General

-

Dec 02, 2019

-

Version/s: 2019.3.0b6, 2019.3.0f1

How to reproduce:1. Open attached project "Case_1202430"2. Load "Romans Pack - Low Poly (HA)\Demo Scene"3. Open Project Settings -&g... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.