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[Graphics] Editor restarts on switching graphics API in play mode but th...
Editor restarts on switching graphics API in play mode but the graphics API does not switch. In previous versions, Editor used to th... Read more
AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...
How to reproduce: 1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit... Read more
Custom shader doesn't override built-in terrain shader
How to reproduce: 1. Open the attached '1193781-shader-override-issue.zip' project 2. Open 'SampleScene' Scene 3. Inspect 'Standard-... Read more
Textures are being flipped when using Graphics.CopyTexture to create cub...
To reproduce: 1. Create a new project and import "cubemapCopyTextureBug.unitypackage" 2. Open scene "cu" 3. Press Play 4. Check gene... Read more
NullReferenceException when having Camera with RenderTexture output sele...
How to reproduce: 1. Create a new URP project 2. Create a new Render Texture 3. Assign the Render Texture to a Camera GameObject 4. ... Read more
Object meshes are not drawn in "Wireframe" shading mode representation w...
Object meshes are not displayed in scene view when shading mode is set to Wireframe with OpenGLES2 and OpenGLES3 Graphics APIs howev... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce: 1. Open User-supplied project 2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector... Read more
GameObject's outline does not update when the Shader's Vertex value is c...
How to reproduce: 1. Open the user-attached project's scene-outline-problem scene 2. Select the Sphere GameObject 3. Change the Shad... Read more
Switching to Vulkan crashes editor
RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.... Read more
Cloth behaving different after upgrading to 2019.2.9 from 2018.3
External acceleration is inconsistent. It seems to work on local space for unity objects and imported fbx file are still in local s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow