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0
votes
Fixed

Building for a platform the first time modifies the "Always Included Sha...

Graphics - General

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Sep 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Reproduction steps:1. Create a New Project2. Open "Project Settings" -> "Graphics"3. Build a Standalone player5. Notice that afte... Read more

0
votes
Fixed

[Graphics] Editor restarts on switching graphics API in play mode but th...

Graphics - General

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Oct 25, 2019

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Version/s: 2019.3.0b7, 2020.1.0a7

Editor restarts on switching graphics API in play mode but the graphics API does not switch. In previous versions, Editor used to th... Read more

3
votes
Fixed

AsyncGPUReadback.RequestIntoNativeArray() crashes Unity when trying to r...

Graphics - General

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Oct 27, 2019

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Version/s: 2019.3.0a5, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached project(Test ref AsyncGPUReadback) using the EnvIronman VM(optional, more information in Edit)... Read more

10
votes
By Design

Custom shader doesn't override built-in terrain shader

Graphics - General

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Oct 24, 2019

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Version/s: 2019.2.0a8, 2019.3, 2019.3.0b8, 2020.1

How to reproduce:1. Open the attached '1193781-shader-override-issue.zip' project2. Open 'SampleScene' Scene3. Inspect 'Standard-Fir... Read more

0
votes
By Design

Textures are being flipped when using Graphics.CopyTexture to create cub...

Graphics - General

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Sep 23, 2019

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Version/s: 2019.2.0f1, 2020.1

To reproduce:1. Create a new project and import "cubemapCopyTextureBug.unitypackage"2. Open scene "cu"3. Press Play4. Check generate... Read more

0
votes
Fixed

NullReferenceException when having Camera with RenderTexture output sele...

Graphics - General

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Oct 25, 2019

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Version/s: 2019.1.0a10, 2019.2, 2019.2.10f1, 2019.3, 2020.1

How to reproduce:1. Create a new URP project2. Create a new Render Texture3. Assign the Render Texture to a Camera GameObject4. Ente... Read more

0
votes
Won't Fix

Object meshes are not drawn in "Wireframe" shading mode representation w...

Graphics - General

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Nov 04, 2019

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Version/s: 2020.1.0a12

Object meshes are not displayed in scene view when shading mode is set to Wireframe with OpenGLES2 and OpenGLES3 Graphics APIs howev... Read more

3
votes
Fixed

Shader is rendered incorrectly when loaded from an Asset Bundle made in ...

Graphics - General

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Nov 02, 2019

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Version/s: 2018.4.0f1, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more

0
votes
By Design

GameObject's outline does not update when the Shader's Vertex value is c...

Graphics - General

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Nov 01, 2019

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Version/s: 2018.3.0b9, 2018.4, 2018.4.8f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the user-attached project's scene-outline-problem scene2. Select the Sphere GameObject3. Change the Shader'... Read more

1
votes
Duplicate

Switching to Vulkan crashes editor

Graphics - General

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Nov 07, 2019

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Version/s: 2019.3.0b10

RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more

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