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Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...
Steps to reproduce: 1. Download 1179336_repro.zip and open "SampleScene" 2. Enter play mode Results: Editor crashes when creating ... Read more
Blue highlight is not available for Contribute and Receive GI in Mesh Re...
Blue highlight is not available when changes are made to Contribute GI, Receive GI, Lightmap parameters and Optimize realtime UVs in... Read more
RenderTextures break after switching window focus
After losing the window focus, Render Textures stopped rendering. To reproduce this: - download the minimal project in the comments... Read more
Canvas.BuildBatch 50% - 70% CPU spikes when dragging mouse from Unity wi...
To reproduce: 1. Open "ExtractedScene 2019.1.zip" project 2. Open "reproTryVeryMin.unity" scene 3. Enter Play mode 4. Scroll on the ... Read more
Unable to set the render target of a camera to the back buffer via a Com...
How to reproduce: 1. Open attached project "RenderTargetCommandBufferTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Observ... Read more
Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...
How to reproduce: 1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project 2. Open 'SampleScene1' Scene 3. Ente... Read more
[Vulkan] [LWRP] Objects flicker in different colors when LWRP is used wi...
To reproduce: 1. Download attached project 2. Build and run to Android device Actual result: The scene is flickering with different... Read more
CullingGroup.QueryIndices only returns results for one camera
Steps to reproduce: 1. Download attached project 2. Open "TestCullingGroup" scene 3. Enter play mode 4. Check UI in Left corner Res... Read more
[OpenGL][DirectX12] Editor crashes when attaching RenderDoc
Reproduction steps: 1. Create a New Project 2. "Game" window top right corner dropdown -> "Load RenderDoc" 3. "Capture the current v... Read more
Silent Crash on SetBoneWeights when there are more than 4 bone weights p...
How to reproduce: 1. Open attached project (SetWeightsCrashUpdated.zip) 2. Enter the Play Mode Reproducible with: 2019.3.0a3, 2019.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow