Search Issue Tracker
Duplicate
Votes
0
Found in
2018.4
2018.4.3f1
2019.2
2019.3
2020.1
Issue ID
1180411
Regression
No
[OpenGL][DirectX12] Editor crashes when attaching RenderDoc
Reproduction steps:
1. Create a New Project
2. "Game" window top right corner dropdown -> "Load RenderDoc"
3. "Capture the current view and open in RenderDoc."
Actual Result: Crash
Reproduced with: 2020.1.0a3, 2019.3.0b2, 2019.2.5f1, 2018.4.8f1, 2017.4.32f1
Reproduces with: DirectX12, OpenGLCore, OpenGLES2, OpenGLES3
Does not reproduce with: DirectX11, Vulkan
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application frequently crashes on Social.LoadAchievements call when many achievements are registered
- Errors “RenderPass: Attachment 0 is declared as depth attachment but RGBA8 sRGB is not a valid depth format.“ and “BeginSubPass: Not inside a Renderpass“ are present when using Native RenderPass with a RenderTexture that only has depth output
- ArgumentOutOfRangeException is thrown when an empty DropdownField is clicked at runtime
- [tvOS] "EXC_BAD_ACCESS" error is thrown when Painter2D.ClosePath is called
- Bad Naming Convention in Shortcuts Window for Sprite Shape Editing
This is a duplicate of issue #1149494