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0
votes
By Design

[TextureImporter] Texture Importer applies settings before they are Appl...

Graphics - General

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May 28, 2019

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Version/s: 2019.2.0a6, 2019.3.0a4

How to reproduce: 1. Open the attached project 2. Select "level4" texture and make sure it has "Read/Write Enabled" setting disabled... Read more

0
votes
By Design

[Mesh Renderer] Generate Lightmap UVs warning doesn't disappear on enabl...

Graphics - General

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May 29, 2019

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Version/s: 2019.2.0b5

Generate Lightmap UVs warning doesn't disappear for Mesh Renderer on enabling Generate Lightmap UVs setting on the 3D model Steps... Read more

4
votes
Fixed

Crash when accessing a Mesh via a Mesh Filter in a Coroutine after loadi...

Graphics - General

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May 30, 2019

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Version/s: 2019.1.0a9, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

Steps: 1. Download QA attached project (case_1158763_201910a9.zip) 2. Delete Library folder 3. Open project 4. Delete everything in ... Read more

0
votes
Fixed

Frustum culling is incorrect when using a custom culling matrix

Graphics - General

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "cullingbug.zip" and scene "main" 2. Enter Play mode 3. In Hierarchy window, select "Mai... Read more

0
votes
Not Reproducible

SkinnedMeshRenderer.SetPropertyBlock() does not set Color consistently w...

Graphics - General

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May 21, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "TestSkinMeshPropertyBlock.zip" Project 2. Enter Play Mode 3. Obse... Read more

0
votes
Fixed

Unity editor crashes on TransformVerticesStridedREF when entering play m...

Graphics - General

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May 28, 2019

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Version/s: 2018.3, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a3

How to reproduce: 1. Open user's attached project 2. Open and play "SampleScene" scene - observe the crash Reproducible with: 2018... Read more

2
votes
By Design

Skinned Mesh Renderer Component fails to handle Object Transform correctly

Graphics - General

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Jun 05, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce: 1. Open user-supplied project 2. Select "Plane" GameObject 3. Rotate GameObject 4. Observe Game and Scene Windows ... Read more

0
votes
By Design

unity_WorldTransformParams is not reset before drawing UI objects and is...

Graphics - General

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("unity_WorldTransformParams bug 2019.zip") 2. Open the "unity_WorldTransformPa... Read more

0
votes
By Design

[Mobile] Tiled GPU perf. warning is thrown when Emulating Graphics with ...

Graphics - General

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Jun 07, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.1.0a1, 2018.2.0a1, 2018.3.0a1

To reproduce: 1. Download attached “case_675421-ViewportIssueExample.zip" project and open in Unity 2. Open "TestScene" scene 3. Ch... Read more

0
votes
Fixed

Crash on TextureStreamingJob when switching Quality Level

Graphics - General

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Jun 03, 2019

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Version/s: 2018.2.0b1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "TextureStreamingBug.zip" project 2. Open the "Demo.unity" scene 3. Press Play 4. Press "Crash me" but... Read more

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