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Votes

2

Found in

2018.3.0a3

2019.1.0a1

2019.2.0a1

2019.2.0b4

2019.3.0a1

Issue ID

1160426

Regression

No

Skinned Mesh Renderer Component fails to handle Object Transform correctly

Graphics - General

-

How to reproduce:
1. Open user-supplied project
2. Select "Plane" GameObject
3. Rotate GameObject
4. Observe Game and Scene Windows

Expected result: Skinned Mesh Renderer handles GameObject Transform correctly
Actual result: Bounds of Skinned Mesh Renderer remain at the origin state (not scaling with the GameObject) causing the Mesh Renderer to disappear when the center of bounds is not in the view of the Camera

Reproduced in: 2018.4.1f1, 2019.1.5f1, 2019.2.0b4, 2019.3.0a4

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