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0
votes
Won't Fix

Calling PlayableGraph.Evaluate while paused doesn't update a Skinned Mesh

Graphics - General

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Apr 26, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open the user's attached project2. Select the model, add the "Attack" animation in the Animancer Controller componen... Read more

0
votes
Fixed

Graphics.CopyTexture throws warning "region will not copy readable textu...

Graphics - General

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open users' project(CopyTextureRepro.zip)2. Open "Test" scene3. Enter play mode Expected result: Texture shows u... Read more

1
votes
Won't Fix

[Graphics Emulation] Emulation settings are not being saved

Graphics - General

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Apr 27, 2018

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Version/s: 2017.4.2f1

It is an very annoying issue (UX) that the graphics emulating settings are not being saved per project. It resets back to default ev... Read more

0
votes
Fixed

Unable to create a Texture3D with a compressed format

Graphics - General

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Nov 12, 2019

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Version/s: 2019.3.0b10

Texture3D does not support compressed texture format for SetPixelData etc. Make it support it! Read more

0
votes
Fixed

Crash when calling Graphics.ExecuteCommandBuffer() if CommandBuffer.SetS...

Graphics - General

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Nov 21, 2018

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Version/s: 2017.4.0f1, 2018.2.1f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open the attached project (1102773.zip)2. Open scene '1102773repro'3. Go into Play mode-- ... Read more

0
votes
Fixed

[HDRP] Wrong CameraType of "Preview Camera"

Graphics - General

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May 03, 2018

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Version/s:

The CameraType value of "Preview Camera" is CameraType.Game instead of CameraType.Preview Here the code to test it: Code (CSharp):if... Read more

1
votes
Fixed

[Regression] TemporaryRT does not work with EnableRandomWrite

Graphics - General

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May 03, 2018

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Version/s: 2018.1.0f1

Steps:1. Open project "20180503_cmd.zip" attached in comment2. There are 3 scenes and the only difference between them are the creat... Read more

0
votes
Fixed

A ghost of a game object stays in origin which can only be seen in Mater...

Graphics - General

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Apr 30, 2018

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Version/s: 2018.1.0b6, 2018.3.0a1

Steps to reproduce:1. Create a new project2. In Scene view, change Draw Mode to Material Validation/Validate Albedo3. Create a Cube4... Read more

2
votes
By Design

[TextMeshPro] Selecting text in a Rotating TextMesh Pro InputField is w...

Graphics - General

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May 04, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open given Unity project2. Enter "ReproScene" scene3. Enter Play Mode4. Select some text in the Unity InputField... Read more

0
votes
Fixed

Warning "RenderTexture: Resolving a destination texture that is NULL" is...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b10

Steps to reproduce:1. Download 1014408_repro.zip2. Rescale Game window3. Notice in console warning is printed "RenderTexture: Resolv... Read more

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